SGOTM8 - Cutlery

Nope check post 236. but I'll post here for you who are scroll challenged.
Roster check:

eldar
Tubby Rower
soul_warrior - did pre-war check
Beorn - need those monkey's to write up a declaration of war cuz your up
Minute Man - on deck
jb1964 -

BTW, I wasn't intending on stopping the conversation. just the turn sets. War is nothing to rush with. unless you have horses. ;)
 
Just wanted to say I'm back from a 3-days hiatus due to a hard fall on a bike roadtrip; will be back with limited computer capacity (glasses died and my old ones hurt my eyes) until brand new ones come about (they were already ordered wednesday, 2nd time I've bought glasses and lost the former pair in that kind of accident while the other ones were coming about, making the last ones I haven't lost pretty old and misadapted).

Right now, to help my blurry seeing eyes blur even more, I have the old 15" screen from my mom's 133 because my screen fused over the week-end. I'll have it looked upon and/or get a new one from my July conference/summer bonus pay :D

Bottom line is that by wednesday, I'll most likely be back to full SPAM-mabilitysation.

TR said:
I can PM Alan if you want to be a "Lurking" member playing a turnset when the mood hits you. If you do the latter then no replaying or playing ahead until the game is over.
We were supposed to have 1+ member anyways, I'm all for it - though I suspect he's lurked around other threads as well...

eldar said:
Sometimes, lots of spam can be a bad thing
:nono:

The Admiral said:
By executive fiat, BeF gets a promotion to Commandant of Cadets at the Academy. I'd like to shadow this.
I'm shocked, awestruck by this merry surprise and just about crying about the honors.

SW said:
BTW- i guess teddy bear is up
Alright, so I'm up but won't have it today nor tomorrow. I guess the war happiness will be fast earned and we can take advantage of it for a little while. On the time interval between WH and WW, we can post spears on the hills to make their troops go around the hills and jungle through the grass and snipe them from above. Alex will draw their defences out and we come back around to take Beijing and the Pyramids with a swarm of archers.

I don't think we need to raze much for now since we won't have much direct cultural opposition for a while, especially under war circumstances. Great worker/settler situation, I guess I'll just have to show a lot of people how to use 2 sticks and a rope together to act as a ranged axe.
 
Hope you're doing better. I flew over the handle-bars of my bicycle once and tried to tackle a tree but it's feet were firmly planted. Needless to say my lack of shoulder pads in a game of tree-tackle caused my shoulder to hurt for a few days. After that I only ride on a path. ;)

Take your time heal and order a new computer. We can post a to-do list after all of the spam during the next day or two.
 
TR said:
Take your time heal ...
I'm pretty fine right now, the actual problem was my being stranded in the middle of nowhere at an uncle's chalet for the week-end, given my unability to see much farther than my front wheel ;) The chin and thighs still hurt a bit but it's nothing bad enough to keep me from going to WAR WITH CHINA :ar15:
The screen, also, is just a borrowed screen, not a whole CPU: I can play anytime. I guess that's it for the unclarity clarifying part.

Once the MA is signed, should we send all hands to the front, like ALL of them? The faster we take those horses for us, the faster we'll have our own continent. Horses will matter, soon enough. We'll need a few town holders for slow-winded resistor quellage and some spears for archer cover-up, which we seem not to have a ton of.

I suggest opening up our whole core and sending everything forward ASAP. I would sign a MA beforehand however, since (as proven in D1) emptying your core's garrisson makes the AI much much more agressive towards you. We might even have one of those all-seeing AI's coming about with a boat-load of shock troopers to have a shot at a city or 2 - this would be bad first-hand, but then we'd have a contact and a war to claim a town off of.
 
I'm against pulling troops out of the core.

1st - it will take away money from science for happiness
2nd - China has boat. he'll get some troops down to our core during the war.

BTw, I requested ALan via PM to add A-K to our ranks.
 
Republic has 0 MP ... but the chinese boats are good enough.
 
And AK joins the team !! [party]

Roster:
eldar
Tubby Rower
soul_warrior - did pre-war check
Beorn - UP, trying to convert those monkeys to small bubbly 800x600 monitors, time after which they'll write something foul enough to have a war with china
Minute Man - on deck
jb1964 -
The much talked about and revered Admiral - Is there :thumbsup:
 
well, BEF, seems we both were battered by our cycles these last days.
atleast my screen is intact.
as are all of my bones :D

i dont want to strip our core of troops (china's junks are a pretty certain threat)
we can however leave just a token force, as we will be pumping nothing but units and settlers and will have ample troops later if needed.
and just to be on the safe side....
:worship: the RNG. :worship: :worship:
 
I wish we did have boats. I don't want to have to prise Beijing and it's big point grain storing thingies from out of the hands of those big pointy Hoplite sticks.
 
@ BEF, I forgot that we were a republic since the anarchy was so short and finished up just before my turns.

A-K is officially on our team replacing Alon, the Missing.
 
Therehave been some interesting developments in the culture graph for the rest of the teams. It seems as though some teams migh think that the cultural conversion will win them this game. In my experience, it doesn't happen as often as it would need to to be a game-breaker.

Has anyone here experienced more than 2 in a game. The only time that I 've had two was SGOTM6 and we had something like 167k culture by the end of that one.
 
I've fought a culture war on my second warlord game. That was my 4th game ever on C3C, when I got it. Past that stage, you can't outrun an AI with the kind of outrageous numbers that make consistent flips, I'm afraid.
 
I can understand where the culteral conversion is tempting since you begin the expansion across the shore far, far before advanced flight.

I played a cultural domination game w/ the Zulu and we had like 200k+ by the end of the game. Even w/ that massive culture we had AI cities on our home continent that were never going to turn.

Anyway , lets talk through this a bit...

The other team's thoughts...
Eventually take over the home continent
Become a cultural monster
Encite war between AI's over the pond to weaken them and improve the probability of a flip.
Grab cities in peace negotiations.

The weak point here is getting troops produced over the pond once you have a city. Since this is a conquest game I think it wold be very difficult to produce the troops needed outside of the core.

So, I think you would be looking at jumping your core from landmass to landmass. That's the ticket.

My $0.02 worth.
 
You can't do a palace jump with out 6-7 cities on another continent. especially in [civ3] & [ptw]. But I think that the rule applies to [c3c] as well
 
Problem with core jumping, that I see, is that the second core might (very well) throw you way way down the drain in productivity and research, making the later stages of the game harder as you try to build anew core and a new force that will try and jump on another island ...
Considering they said it was Archipelago and we're on one hell of a continent, the other places must be smaller, and the palace jump bet is solely for troop jumping I think. I can't see how they could take advantage of a second core.
 
im for the other tack altogether.
not agreat believer in core jumps (i never do this, so it might be my inexperience talking here).
why not, instead of inciting war, we go for a peaceful, tech racing world?
we take control of our landmass, leaving the others to run forward (gifting and trading as best we can.
when we hit flight status we go knock on some doors?

once we finish off mao and alex, we focous on libs & unis. these will help both culturaly and sciencewise.

if we manage to get cities in peace talks, we can always RUSH enough troops there.
but for that we will need LOADS of cash - so back to building infra on the homelands.

if the others are smaller land masses, i think we can assume about 8 cities per island.
for that we will need about 20 initial units? seems possible but the cost would be horrendous.

just my devil's advocate 2p.
 
One of the ponts made regarding the winning of SGoTM7 was setting your goals early and sticking with it to the end like a rabid badger.

At this point in time I'm just not clever enough, OK... I'm and Idiot (Welcome AK), to see how the investment in culture is worth the cost.

Can I summarize our strategy?
Take over our continent.
Tech up as fast and smart as possible.
Airlift kickin' units to the as of yet undiscovered county.
Win by conquest.

Weasel any cities over water by any any feasible means possible.
1 Peace negotiations
2 Cultural conversion - deemed impractical for the moment.

Hey, is there anyway beneficial way we can keep China and or Grease around as our sea-faring surrogates? (See note 1)

OK, back to work for the day.
 
I like sw's idea.
  1. Just gain control of our continent.
  2. Maybe keep one or two cities on our continent of buth Greece & China.
  3. Stay an on/off war relationship with them.
  4. Keep getting cities for peace.
  5. Meet others.
  6. Trade with them. (until helicopters)
  7. no core jumping
 
I pretty much agree with Tubby's list.

No matter how we get cities on other landmasses (be it peace negotiations or culture flips), they're going to be small and undeveloped. So it'll be hard to springboard an attack from such a city until we can airlift units in. But moving the palace isn't really the answer; that'll kill productivity in our core (not to mention taking a really long time to build).

I don't think it's worth building up our culture just to try to get flips. But the landmass to our west is close to our core, and must be far from the AI's cores (or it would be settled by now), so we might get lucky. Once we secure our continent, we probably are going to want to build a lot of libraries and universities for research purposes, which should give us a decent amount of culture.

I'm not sure we really need to make a decision on peaceful building vs. a more aggressive approach right now. Either way, we want to conquer Chine and Greece, so that should be the focus for now. And we can see what develops later - if we can get some cities elsewhere, great. If not, we won't have any choice but to sit back, build, and do research.
 
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