soul_warrior
Termite!
preturn - pop in the new Boards Of Canada album. plan on cutting rome's silks bypassing Neapolis then head back north.
press Enter.
IBT- lose 1 MA, kill a roman tank.
Space Flight > Satellites in 16.
1- Build MA's everywhere available. Pearlton starts on a TACTICAL NUKE (in 8). hire some beakers instead of helmets for those one turn builds.
Rome - bomb Viroconium down to a size 4 town, it has about 4 defenders. run a few MA's, will get there next turn.
England drops a settler on that small island we have.
ibt- rome moves a ministack in. japs steal a spot i wanted and lizzie keeps parading her boats.
2- more MA's built. more infra using helmets.
Rome - get Viroconium (had 3 defenders, no loss), move on south, start knocking on Neapolis. kill puny counterstrike.
spot a Zerk attacking that roman town? VS a TOW?
cant make either lizzie nor toku declare.
ibt- nada
3- more MA's, some happy builds are up as were now closer to 37% WW.
take that roamn japanese NAGASAKI and indeed a couple of Zerks were attacking a solitary TOW.
decide, after redlining every roman defender in Neapolis to push this turn, almost take it, but run out of F15s to kill units with.
next turn.
ibt- wondered why something was weird. find out the album ended quite a while back. tis' Mingus time,
kill a roman offensive, on defence. just a few bruises.
4- more happy builds, more MA airlifts.
bomb, and take Neapolis too. reminder bomb other roman towns.
have 12 MA's ready for the next roman town.
ibt- Oilando was MARINED. it holds. will get some bigger guns there.
5- Viroconium just flipped. Razing all the way from now on.
retake and raze. get a leader. (Roman Candle) which should promptly become yet another army.
abandon Neapolis (which was on rubber)
some pics of the roman rubble.
did 5 turns, 2.5 albums and 3
http://gotm.civfanatics.net/saves/sgotm8/Cutlery_SG008_AD1756_01.SAV
press Enter.
IBT- lose 1 MA, kill a roman tank.
Space Flight > Satellites in 16.
1- Build MA's everywhere available. Pearlton starts on a TACTICAL NUKE (in 8). hire some beakers instead of helmets for those one turn builds.
Rome - bomb Viroconium down to a size 4 town, it has about 4 defenders. run a few MA's, will get there next turn.
England drops a settler on that small island we have.
ibt- rome moves a ministack in. japs steal a spot i wanted and lizzie keeps parading her boats.
2- more MA's built. more infra using helmets.
Rome - get Viroconium (had 3 defenders, no loss), move on south, start knocking on Neapolis. kill puny counterstrike.
spot a Zerk attacking that roman town? VS a TOW?
cant make either lizzie nor toku declare.
ibt- nada
3- more MA's, some happy builds are up as were now closer to 37% WW.
take that roamn japanese NAGASAKI and indeed a couple of Zerks were attacking a solitary TOW.
decide, after redlining every roman defender in Neapolis to push this turn, almost take it, but run out of F15s to kill units with.
next turn.
ibt- wondered why something was weird. find out the album ended quite a while back. tis' Mingus time,
kill a roman offensive, on defence. just a few bruises.
4- more happy builds, more MA airlifts.
bomb, and take Neapolis too. reminder bomb other roman towns.
have 12 MA's ready for the next roman town.
ibt- Oilando was MARINED. it holds. will get some bigger guns there.
5- Viroconium just flipped. Razing all the way from now on.
retake and raze. get a leader. (Roman Candle) which should promptly become yet another army.
abandon Neapolis (which was on rubber)
some pics of the roman rubble.

did 5 turns, 2.5 albums and 3

http://gotm.civfanatics.net/saves/sgotm8/Cutlery_SG008_AD1756_01.SAV