Minute Man
Prince
Pre-flight
I take a look at the diplomatic options and discover that Mao is already willing to give us Tatung for peace. So it's basically just a matter of pursuing the war until Alex drops out and we take Beijing. The Greek treasury is pretty bare (6 gold), so there won't be any money forthcoming to help rush spears.
I also look into the FP options, and I'm not really happy with any of them - all of our good production cities are to the south of the capital, which is exactly the wrong direction. WFCity does look like the best, though, so I'll do that when it finishes its spear.
On the first IT, a Chinese horse sallies forth from Chengdu to attack a lone archer, and loses. The settler pair retreats into Tsingtao; I know where I'm attacking first.
1 - 330 BC
Idiot Academy worker->library. I know I'm turning off our worker pump, but IA is one of the few towns we have that can reach size 7 without an aqueduct, and we do need some libraries. And we have several towns at size 5 or so that we can shortly start peeling workers off of.
I decide not to blow our entire treasury on rushing a spear in HJ; we have several archers in place, and spears coming from the south, so we should be able to hold.
On the IT, another Chinese horse (where is Mao getting them? Leftover builds?) attacks HJ, but is easily defeated.
2 - 310 BC
WFC spear->FP.
Interestingly, the top defender in Tsingtao is an unfortified regular spear. I decide this bodes well for our chances and order in the Delta team. We lose one archer (RIP Delta 6) but take out three spears and raze the city, netting four slaves in the process.
IT - Yet another Chinese horse attacks HJ but manages to retreat.
3 - 290 BC
WSPton settler->settler. WKBurg spear->horse.
Salad Fork is founded, filling in the last gap in our road network. We now have horses.
I'd like to polish off that pesky horse, but I'd probably lose an archer in the process. A couple more turns, and we'll have a nice SoD to march on Beijing.
4 - 270 BC
Task Force Delta finishes healing and marches on Chengdu.
5 - 250 BC
Lawn Guy Land cat->cat.
Delta Force takes Chengdu without incident. I'm briefly tempted to keep it, but it would be at risk of flipping to either China or Greece, so I decide it's not worth it. The remaining Deltas are sent to join up with Task Forces Alpha and Echo in HJ. We have a pretty big SoD of archers ready to begin the march on Beijing. I was going to wait for more catapult support, but we have so many archers that I don't think we really need them. Our unit support is too high anyway.
6 - 230 BC
PHVille horse->horse. We also receive a message that Mao, in the face of our mighty invading force...has decided to counter the threat by starting the Great Library in Beijing.
7 - 210 BC
WSPton settler->settler. Chicago Cutlery spear->spear. Pearlton cat->cat.
We have several cities threatening to be unhappy, but upping lux another 10% will kill our research. So we have to live with scientists for now. We really need to do something about our unit support (up to 70 gpt). Well, one way or another, the attack on Beijing should help.
Chopsticks founded one space south of where Tsingtao used to be.
8 - 190 BC
Ugh. We just got hit with WW. Looks like I'm going to have to raise lux after all. But first let's see if we can't whittle down our unit support a bit....
True to form, I hit a run of bad RNG luck at Beijing and manage to lose four archers in a row. I manage to redline a couple of spears, but no victories.
I decide to call off the assault before losing the rest of our stack. We'll have to regroup and try again in a few turns.
But I am now able to raise lux 10% without having to turn down science.
9 - 170 BC
WKBurg horse->horse.
10 - 150 BC
LGL cat->cat.
Here's the war zone at 150 BC:
Notes:
There's an unmoved settler near where Chengdu used to be. I'm not quite sure where the best spot to found a city would be, so I'll leave that decision up to the next player.
Mao is currently willing to give us Tatung + other stuff (currently he has a couple of workers) for peace. He's gone from insulted to doubtful on throwing in Tientsin as well. Since the Greek alliance is about to expire, peace may be an option. Or maybe we should just stack 'em up and go try to take Beijing again.
Greece has Currency now. We can probably trade Alex Republic for it if we want.
The library builds in our new towns are just placeholders. Feel free to change them to something more appropriate.
Oh, yeah, no leader. I told you so.
>>>The Save<<<
I take a look at the diplomatic options and discover that Mao is already willing to give us Tatung for peace. So it's basically just a matter of pursuing the war until Alex drops out and we take Beijing. The Greek treasury is pretty bare (6 gold), so there won't be any money forthcoming to help rush spears.
I also look into the FP options, and I'm not really happy with any of them - all of our good production cities are to the south of the capital, which is exactly the wrong direction. WFCity does look like the best, though, so I'll do that when it finishes its spear.
On the first IT, a Chinese horse sallies forth from Chengdu to attack a lone archer, and loses. The settler pair retreats into Tsingtao; I know where I'm attacking first.
1 - 330 BC
Idiot Academy worker->library. I know I'm turning off our worker pump, but IA is one of the few towns we have that can reach size 7 without an aqueduct, and we do need some libraries. And we have several towns at size 5 or so that we can shortly start peeling workers off of.
I decide not to blow our entire treasury on rushing a spear in HJ; we have several archers in place, and spears coming from the south, so we should be able to hold.
On the IT, another Chinese horse (where is Mao getting them? Leftover builds?) attacks HJ, but is easily defeated.
2 - 310 BC
WFC spear->FP.
Interestingly, the top defender in Tsingtao is an unfortified regular spear. I decide this bodes well for our chances and order in the Delta team. We lose one archer (RIP Delta 6) but take out three spears and raze the city, netting four slaves in the process.
IT - Yet another Chinese horse attacks HJ but manages to retreat.
3 - 290 BC
WSPton settler->settler. WKBurg spear->horse.
Salad Fork is founded, filling in the last gap in our road network. We now have horses.
I'd like to polish off that pesky horse, but I'd probably lose an archer in the process. A couple more turns, and we'll have a nice SoD to march on Beijing.
4 - 270 BC
Task Force Delta finishes healing and marches on Chengdu.
5 - 250 BC
Lawn Guy Land cat->cat.
Delta Force takes Chengdu without incident. I'm briefly tempted to keep it, but it would be at risk of flipping to either China or Greece, so I decide it's not worth it. The remaining Deltas are sent to join up with Task Forces Alpha and Echo in HJ. We have a pretty big SoD of archers ready to begin the march on Beijing. I was going to wait for more catapult support, but we have so many archers that I don't think we really need them. Our unit support is too high anyway.

6 - 230 BC
PHVille horse->horse. We also receive a message that Mao, in the face of our mighty invading force...has decided to counter the threat by starting the Great Library in Beijing.

7 - 210 BC
WSPton settler->settler. Chicago Cutlery spear->spear. Pearlton cat->cat.
We have several cities threatening to be unhappy, but upping lux another 10% will kill our research. So we have to live with scientists for now. We really need to do something about our unit support (up to 70 gpt). Well, one way or another, the attack on Beijing should help.
Chopsticks founded one space south of where Tsingtao used to be.
8 - 190 BC
Ugh. We just got hit with WW. Looks like I'm going to have to raise lux after all. But first let's see if we can't whittle down our unit support a bit....
True to form, I hit a run of bad RNG luck at Beijing and manage to lose four archers in a row. I manage to redline a couple of spears, but no victories.
I decide to call off the assault before losing the rest of our stack. We'll have to regroup and try again in a few turns.But I am now able to raise lux 10% without having to turn down science.

9 - 170 BC
WKBurg horse->horse.
10 - 150 BC
LGL cat->cat.
Here's the war zone at 150 BC:
Notes:
There's an unmoved settler near where Chengdu used to be. I'm not quite sure where the best spot to found a city would be, so I'll leave that decision up to the next player.
Mao is currently willing to give us Tatung + other stuff (currently he has a couple of workers) for peace. He's gone from insulted to doubtful on throwing in Tientsin as well. Since the Greek alliance is about to expire, peace may be an option. Or maybe we should just stack 'em up and go try to take Beijing again.
Greece has Currency now. We can probably trade Alex Republic for it if we want.
The library builds in our new towns are just placeholders. Feel free to change them to something more appropriate.
Oh, yeah, no leader. I told you so.

>>>The Save<<<

and an indication that Mao sees the situation as hopeless and isn't even trying to hold us off.
the nail in. With a bit of reinforcements, it'll all come down easier though - if they don't let the chinese enough turns to increase the guard...