Played
The save
Turn log:
Preturn:
I rush harbors in Caesaraugusta, Cleveland, Chinan and Newcastle.
Barracks in Byzantium. Some settlers and workers in our north to get rid of foreign pop.
Change the horsemen builds to cavalry prebuilds.
Turn 1 470:
Lux deals with Rome and Greece end. Renew for Physics.
Move units towards Greece.
Short rush market in New York to complete next turn to get rid of lux tax.
Turn2 480:
MM a little. Move more units.
Small problem now I wont get any horses overseas before MT and I don't want to delay it.
Build Kansas City near Beijing.
IBT:
MT->ToG
Turn 3 490:
Newcastle settler->barracks
Washington cav->bank (Newton's prebuild)
Swap some prebuilds to cav. Upgrade two horses.
Turn 4 500:
Build San Diego near Caesaraugusta.
Upgrade 2 horses.
Move some units into position.
Prepare for disconnecting/reconnecting saltpeter.
Turn 5 510:
Declare on Greece.
Kill a nosy templar losing a longbow.
Capture corinth from two muskets losing a cav and will lose it again IBT.
Disconnect saltpeter. Rush horses in Caesaraugusta and Byzantium. Reconnect salt.
Build Richmond on Incense near Newcastle.
Gift some gpt to the weaklings and sell them a tech. This loses some gold, but I hope it avoids backstabbing.
Rush barracks in Newcastle.
IBT:
Templar retakes Corinth killing a cav.
Turn 6 520:
Capture Sparta, lose 2 longbows (again 2 muskets) and a cav (on a lousy templar outside the city)
Recapture Corinth.
IBT:
Lose a longbow to a knight.
Lux deals with Rome expire - renew.
ToG -> Magnetism.
Turn 7 530:
Rush temple in Richmond. That's about all our gold.
Move units.
IBT: A MDI takes one of our slaves.
Turn 8 540:
Kill MDI.
Rush barracks in Corinth.
Probe Athens. Kill two muskets.
IBT:
Knight takes out a longbow.
Turn 9 550:
Good RNG

Capture Athens with no losses - only 2 more muskets.
Move a bit, rush a bit, MM a bit.
The greek front:
I quit here because it's a nice even turn number.
I also think I used up my good RNG and don't want to see the lousy battles.
Greece would make peace, but wouldn't give any interesting cities.
We also don't want peace before we have at least iron and the population in Athens is down.
We will enter IA in 2 turns. Peace by then is not really desirable, so we better just start researching railroads then.
We have still a small reserve of horsemen to upgrade (currently in Shanghai). But don't do it unless you really need it.
We need money to rush settlers in greek cities (to get pop down) and don't forget the overseas holdings.
If you want more horses overseas pillage the saltpeter and have workers ready to rebuild the road.
I also would urgently want a city to grab the wool southwest of York. This city then also needs a temple.
There is a deal available with Rome. 101gpt + music theory + change for ToG. I would do it, we need all gold we can get. In IA we will need high research for a decent time.
@evil
I would say you can play now if you are available. And maybe Ronald wants to do a real turnset after you. So that would mean.
Evil_Kanevil up
Ronald on Deck
and then return to the normal roster
Ciceroninian
Northern Pike
Megalou
Evil_Kanevil
Ronald
klarius