Here's the
SAVE.
350BC(0) Preturn checkup
Stop workers mining around Buffalo and start bringing water from China. Also move to start mining hills. Atlanta should run as a 2 turn worker factory from 5-6, assuming that the 6th citizen is put on the mountain, set governor to max production to help with that. If not then it should run 5.5 to 6.5. MM Philly to use all available shields at a cost of -2fpt for 2 turns and then will go to one less shield and -1fpt for the 3rd turn to finish harbor in 3. This leaves it with one food in bin. Then it will switch to all the sea tiles it can get for extra gold, allowing Boston and Seattle to get shields back. I also think we should get a few workers out of New York before building settlers. It is ready to run as a 2 turn worker factory now. Set both Seattle and Chicago to work mountains and run at zero growth. I will use workers to increase their sizes. Irrigating the grass in Chicago and Seattle will allow the extra citizens to work the mountains adding an extra shield for every three tiles (one mountain and two grass). 3 mined mountains, 5 irrigated grass and the fish in Chicago will get it to 10 spt, a nice number for production. The goats in Seattle will be a huge help in getting it to 10spt, once it expands from a library (which I will likely cash rush). Steal a roaded tile from Houston to give to St. Dman to gain an extra gold. Will use the archer by Eindhoven to try and make contact with Vikings. Sell our map for some gold and then by the world from Japan for 15g. I was hoping that might uncover a coastal route to our east, but no such luck. Looks like meeting the vikings and getting their map will be the only way. Leave science at 0. Ok, I think I've got everything ready.
Romans start THG.
330BC(1) Washington:Archer->Archer. MM Boston for gold (maxed on food), Atlanta for gold (maxed on shields), NY for food (+10fpt).
310BC(2) NY:Worker->Worker. Atlanta:Worker->Worker. Move Philly back to -1fpt. Archer can't see any vikings, so decide to use the worker from NY to build an oupost so we can meet them. An extra lux would be quite useful. Well, I was thinking the outpost was going to reach, but now realize it's not on a mountain.

But, I've got 2 tile view into their city on that island, at least I don't have to leave the archer there waiting. Hmmm, no, thats not true either, as soon as I move archer away I lose that too. Damn, well I just wasted a worker. Sorry about that. Moving on, 2 turns of extra mountain in Chicago at a cost of -2fpt will shave a turn off the harbor there. Irrigate the tile west of SF to get water down to Eindhoven. MM around the north to make sure it doesn't hurt SF shields.
Japan builds THG, starts MoM.
290BC(3) Washington:Archer->Archer. NY expands. Boston:Aqueduct->Library. A city is very unlikely here, as has been discussed, and everything else is actually a benefit. Gold, a free warrior (to uncover more map) and the best would be a worker (can chop forest and mine BG for Boston). Philly:Harbor->Archer. Philly can get them out in 3 turns, soon to be 2 turns. Join a worker to Boston and Chicago. Build an emabassy in Greece. Athens has 3 hoplites and is 13 turns from finishing Great Lighthouse. 2 of the 6 citizens are entertainers. They are not looking too good. We are now strong compared to them, still average to China.
270BC(4) NY:Worker->Worker. Atlanta:Worker->Worker (2 turn works, just need to move off mountain to irrigated plains when worker is produced).
250BC(5) Washington:Archer->Worker. MM Washington and Chicago to get worker out of Washington and still stay at size 12. I'm moving the first few archers created to Buffalo. Taking Tsingtao will take China's only luxury, reducing there production even more. Whil we will go for Shanghai and it's horses, they will still have horses so it's not as quick a target. Buffalo now has 5 shields, 4 of them wasted. So until the FP is done I'll be lucky if I can get 2 shields out of it.
230BC(6) Washington:Worker->Archer. Hmm, learned something new. Washington gained enough food to grow while producing worker but didn't grow. So apparently you can't get a worker and grow back to 12 in the same turn. NY:Worker->Worker. Philly:Archer->Archer. Atlanta:Worker->Worker. Rush library in Seattle for 128g, this will get those goats faster, then we need to get the harbor out quick too. Greece has Construction now. Will have to attack China soon if we're to use Currency to get them to fight too.
210BC(7) Chicago:Harbor->Library. Seattle:Library->Harbor. Switch Eindhoven to Library. With a cut jungle on our side and a BG on the island next door it will not need a harbor until after it gets an aqueduct. Looks like I'll be attacking China next turn. Switch NY to Settler, due in 2 just as we grow to 12. Spend 44g on an embassy in China. They are building Glib in Beijing, have 17 turns to go, not likely to be built by the time we get there. They have 3 spears defending, probably only going to be 2 in Tsingtao and Shanghai I'm guessing. They are running 90% science. They also have 2 luxes. I now see they are getting wines from Greece. This may prevent Greece from allying with us. Ok, after consulting the forum, attack China and start moving forces toward Tsingtao. Ally Greece for Currency and a couple gold. Greece gets Feudalism for free. So, that broke their trade deal, dropping them to 1 lux and if we take Tsingtao, they will have no luxes. Rome also has Feudalism.
190BC(8) Washington:Archer->Worker. Philly:Archer->Archer. Atlanta:Worker->Worker. Greece has 2 workers available, which seems to indicate China is going after the wines. Jungle dyes cleared and now roaded. China is still building 3 wonders?!?
Romans start Sun Tzu.
170BC(9) Washington:Worker->Archer. Borrow irrigated grass from Chicago to grow Washington this turn. Move stacks of 4 and 5 archers onto China's dyes, taking their last lux away. China destroyed Greece's nothernmost city. Finally get last core city (besides Atlanta the worker factory) up to size 7+. I can get furs + WM from Rome for WM,10gpt, and 5g. I play with slider and see that dropping to 50% lux will gain us 14gpt, so I make the trade and drop lux to 50%.
150BC(10) NY:Settler->Settler. HMM... Looks like I screwed something up last turn? NY only got 8 food. Best I can get is 11 food, so that is not good.

Philly:Archer->Archer. Atlanta:Worker->Worker. Seattle expands, and is now up to 10 uncorrupted shields. Take Tsingtao, losing 2 archers, move 2 warriors in. Sending 4 archers from the attacking stack and a few more reinforcements towards Shanghai. Because Xinjian has no culture, if we take Shanghai it will connect our horses.
Future plans:
Workers
There is a stack of 6 workers NE of Miami. 3 of them are on their second turn of jungle cutting, which will leave 10 turns to go next turn. On the next turn use 2 workers to cut jungle, bringing it down to 2 turns, and use the last worker to road. The jungle will clear and the road will finish on the same turn. 2 workers SE of Seattle are ready to mine the last usable mountain. The single worker N of Seattle can irrigate another grass so the new mountain can be used. Chicago needs more irrigation to be able to use all of its mountains. I've been using the workers from Atlanta to join Philly to get it to size 12 to maximize the usefulness of the Colossus.
Cities
New York is a bit of a mess since I missed something near the end and lost the 10fpt. Hopefully it can be fixed without losing too much. Atlanta runs as a 2 turn worker factory. When it produces a worker, move citizen from mountain to the plains SE of mountain. I've been skimming workers from Washington just before it fills the bin at size 12 so we don't waste its food. As mentioned earlier in this thread, this could be changed to produce settlers. Seattle and Chicago are almost done with their last building and then they can produce units. Boston will have a library in 4 turns, and then 3 turns after that it will pop the hut. The FP is due in 8 turns, so if a city is popped, the most it can delay the FP is one turn. Buffalo is able to use 2 hill/iGrass pairs, while Miami will get the other. Buffalo should have slightly lower corruption than Miami. Hopefully once the FP is done we'll see some decent numbers in those cities.
Misc
I haven't done any research during my set, Feudalism is known. We could start research now, or wait until FP finishes in 8 turns. We are getting furs from Rome for 10gpt (which payed back 14gpt after dropping lux tax). China is still building wonders in its 3 biggest cities. There are horses under Canton so if we want to take them away we need that city too. They are building Great Lib in Beijing, but with out luxes it may have slowed down. It was on target to finish in 13 or 14 turns.