DJMGator13
Still breathing
Has either of our neighbors started the Great Library yet?
I had some RNG luck in sgotm1, but after that it's been the same story as with the rest of the team when it comes to leaders.DJMGator13 said:Hopefully one of them will start it soon. Unless we could somehow generate a Great Leader in our war with China. But we know how the rng gods feel about the XteamMaybe the Capt or bluebox will bring us some rng luck.
That's right, it is an RNG after all, isn't it?Capt Buttkick said:Anywhat, I'm not superstitious about it, so one of these days our luck will turn and the other teams will fret our 3000BC, pyramid building GLs![]()
WillowBrook said:I'm back! Got it!![]()
Gator's idea is to seal off the area near the Iron on the map in this post. So we'll have to move them through Greece and I was thrown out every time I tried.WillowBrook said:- Do we want to move our northern exploring warriors south into our land, trespassing on the Chinese?
They have threatened me a few time but I never felt as though they were going to declare, but that is no guarantee. If we follow Gator's plan, we shouldn't have to enter Chinese territory any longer.WillowBrook said:- If we do, will the Chinese get annoyed enough to attack us?
If they attack, there isn't much we can do atm anyway. Pray they leave us alone!WillowBrook said:- If we don't, any guess as to the risk of attack anyway? (the two warriors and archer by Chengdu are not comforting)
An ROP with Greece is in the plan as Gator thinks we can collect some Iron as it is detailed in the above post (199).WillowBrook said:- Any thoughts on ROPs? We'd need embassies (39 g). Probably don't want to with China since we plan to attack. But we might want to pull in Greece when we attack. We'd need to save some g.
We have completed our core build. The next settlers should be used to get us closer to the Chinese horses as shown in this post.WillowBrook said:- Where do the next towns go? (I know we have a map somewhere, but if someone knows quickly, I'll not take the time to find it.)
The Chinese cities in the initial area of attack are all size 1, so we'll need at least 4 to 5 settlers to replace those towns when they autoraze. We need to build them in a way to keep Greece from filling in the territory as they will be unproductive anyhow.WillowBrook said:- How much longer do we want to pump out settlers?
YesWillowBrook said:- I assume we're sacrificing a worker for a gems colony?
During my turn set, they were more interested in NY. But I sent a warrior along with the settler to protect him. We need to take out that barb camp as Barb Horses are beginning to show themselves. I was very worried about it but they all went to NY for some easy Gold.WillowBrook said:- There's a barb camp in the mountains next to our dye road. Should I worry about our dye road workers?
To build an Army, we will need to complete Barracks and get the pop up to make the cities more productive. First priority, imho, is to get the luxes attached and get cities built to the north to support our offensive against China. Also, worker actions in the core to get some shields going. In the process, an Army of Archers needs to appear from somewhere; and a leader would be nice too, if you can manage it.WillowBrook said:- Anything else I should think about or be aware of? Besides rioting cities, the settler factory, and such details, of course.![]()
Peking!DJMGator13 said:Has anyone started planing where a second core and FP should be located?
I had not thought too much about it.DJMGator13 said:Has anyone started planing where a second core and FP should be located?
WillowBrook said:It's nice to be back.![]()
If only we had a dozen Archers now!WillowBrook said:I should point out that China is now building two wonders - taking their two most productive cities out of production. They also have a settler pair on Houston's border; I wonder where they are sending it?![]()