When you take a city, all the naval units in it are destroyed. This makes sense if the city were blockaded, but in the game seems to always the case. This helps me always instead of the computer, but I wonder about it.
Just like the lost units when someone deposes you, Firaxis does not seem to like the idea of just displacing units one square. I think it would be a lot better if naval units "flee" the city and your land units "flee" from a city that revolts.
Just like the lost units when someone deposes you, Firaxis does not seem to like the idea of just displacing units one square. I think it would be a lot better if naval units "flee" the city and your land units "flee" from a city that revolts.