Exactly. Your buildings are useless, no new unique civics, buildings or units to compete with the contemporaries. If it was optional, FXS would have to design each civ for each age to make up for that.The game could be designed either with Civ switching or without it, it doesn't make sense as an option. One of the core ideas of this civ switching is for player to have some bonuses for each era. If you keep your civ (i.e. Rome) within current design, you'll not have any bonuses for second age.
Correct me if I'm wrong, but isn't it mentioned in the showcase that this is an option for the player? Am I missing something?My thoughts from another thread:
I think they've ended up too strict with it, in an attempt to make it more balance-able at the expense of what many love about the game.
If instead it was designed such that some cultures have the option of transitioning from one civ into another, I think it would be very popular. For example, being able to transition from Rome into successors (perhaps with trigger criteria). But not allowing someone to start and stay as the civ *of their choice* is a fundamental shifting of the game concept.
This is part of what makes it feels so good in many other games that it is more appropriate for
It is not an option, its mandatory, because each civ will exist in only one eraCorrect me if I'm wrong, but isn't it mentioned in the showcase that this is an option for the player? Am I missing something?
The game could be designed either with Civ switching or without it, it doesn't make sense as an option. One of the core ideas of this civ switching is for player to have some bonuses for each era. If you keep your civ (i.e. Rome) within current design, you'll not have any bonuses for second age.
Yes as a challenge.
I was about to go on about how cool would it be to stick with your current civ and have special events related to it, however you would have to do that for 2/3 of all civs in game, maybe later they'll add a special civic tree for "dark ages" and "golden ages" depending on how well you did on the crisis, really sounds like something that could be expanded later on.
Personally I think that with time the spots will be filled and we'll be able to go super historical most of the time, with small deviations depending on strategy if we want. to use the usual suspect example, with enough development we might get stuff like: Rome-Byzantium-Italy, or Gaul-Franks-France
Poll: Should people be allowed to keep their civ?
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i like the idea of evolving due to actions taken or terrain forcing you to go one way in research or war etc. but why not just change the civs starting bonuses ? why change the whole civ ? i get the whole roman - england - americans arc but i also want the classic start as china stay as china throughout possibility. surely they can add that option to the selection screen?
Exactly! It would be entirely possible to keep the mechanical parts of civ-switching and the "flavour" of the series (standing the test of time) simply by allowing players to keep their civilization name when entering a new era and choosing new abilities.People should be allowed to keep their initial civ name (and flag) when evolving, but evolving is the core gameplay in this version, can't be an option now.
Exactly! It would be entirely possible to keep the mechanical parts of civ-switching and the "flavour" of the series (standing the test of time) simply by allowing players to keep their civilization name when entering a new era and choosing new abilities.
Make our civilization evolve : yes.
Force us to abandon our civilization : no!