poom3619
Ping Pang Poom!
In previous civ game. Barb alway consider as "barb". Barb is Black civ which is having nothing to do except destroy any civ in sight. But I think the barb should divide by ethic. The distant space or distant landmass make barb in west side are differ from the east.
I think we should making them. Bigger, Stronger force. But barb city should act like separated tribe. They kill each other 'till we come. We can either ally them and then annex or destroy them. And Firaxis could make 6 more leader, each with 2 different costume, So we could feel like negotiate with AI civ. Ethic Barb as I think is:
1. European Barb. Combition of Goth and Viking
Colour: Navy.
Unit: Berserker or something like that.
Like to fight for prosper land.
Stronger when razing building, town.
2. American Barb. American Native.
Colour: Brown
Unit: Blowgunner.
Like to joining force when threatened.
Can capture and slaving enemies.
3.1. Asian Barb #1. Tibetan
Colour: Dark Gray.
Unit: Nothing
Like to make allies.
Stronger economy with many allies.
or
3.2 Asian Barb #2. Mongol tribe
Colour. yellowish-brown
Unit: Keshik?
Like to fight for prosper land by cavalry.
Stronger when razing building, town.
4.Sub-Saharan tribe.
Colour. yellow-black
Unit: Err.. Zulu Spearman?
Like to joining force when threatened.
Get food production bonus.
5. Sahara or Mid-east barb.
Colour. golden-black
Unit: Saracen or something like that.
Like to fight in unity.
Get double golds from raiding road.
6.Pirate. (FfH 2 Lanun's Theme could fit)
Colour: Black
Unit: Get an name for every ship built.
Like to attack naval transport.
Double experiences from fighting.
Comment please.
I think we should making them. Bigger, Stronger force. But barb city should act like separated tribe. They kill each other 'till we come. We can either ally them and then annex or destroy them. And Firaxis could make 6 more leader, each with 2 different costume, So we could feel like negotiate with AI civ. Ethic Barb as I think is:
1. European Barb. Combition of Goth and Viking
Colour: Navy.
Unit: Berserker or something like that.
Like to fight for prosper land.
Stronger when razing building, town.
2. American Barb. American Native.
Colour: Brown
Unit: Blowgunner.
Like to joining force when threatened.
Can capture and slaving enemies.
3.1. Asian Barb #1. Tibetan
Colour: Dark Gray.
Unit: Nothing
Like to make allies.
Stronger economy with many allies.
or
3.2 Asian Barb #2. Mongol tribe
Colour. yellowish-brown
Unit: Keshik?
Like to fight for prosper land by cavalry.
Stronger when razing building, town.
4.Sub-Saharan tribe.
Colour. yellow-black
Unit: Err.. Zulu Spearman?
Like to joining force when threatened.
Get food production bonus.
5. Sahara or Mid-east barb.
Colour. golden-black
Unit: Saracen or something like that.
Like to fight in unity.
Get double golds from raiding road.
6.Pirate. (FfH 2 Lanun's Theme could fit)
Colour: Black
Unit: Get an name for every ship built.
Like to attack naval transport.
Double experiences from fighting.
Comment please.