Yeah, if you haven't beaten sid you're a sid virgin.
I've taken a break from the No Military game, and started a new one. Dutch, 60% water archipelago standard. It's going fabulous. Without the GL, I have a tech lead in the AA with all the first tier techs and a lot of the second tier techs, all thanks to the early contacts. I just barely got beat to writing, but I bought math, then sold it to a civ, sold that civs tech to another, and so on, and I'm in the lead. Mapstat played a big role in this. If someone researches something, I wait until another civ researches something different, then I buy one and sell it to the other.
My island has 5 luxes, 3 of which I control. The Mayans are my neighbor, and there are fresh water lakes that create somewhat of a choke so I can expand as much as I want. 4 turn settler factory in Amsterdam. Oh yeah, max oppenents too, and this was the first start I got.