Own said:
In my AWS game, I found hundreds of units in the Mongolian core, but of course that's always war, so maybe it's different. Wow, I'm suddenly releved.
AWS is different.. AIs will prioritize units higher.. which slows down their research due to unit costs.. whci means less buildings to build, and the units they have available to build is cheaper than more advanced units.. a viscious circle for the AI.
Own said:
60-70 mounted warriors is quite a lot, don't know if I can build up that before muskets. I probably will face pikes, right? I bet I could get maybe 40 before muskets.
Horsemen/Mounted warriors upgrade to knights and cav is so expensive I only build knights.
20 cities doing 5 shields per turn will build 60 MW in 18 turns.. core cities prolly takes 1 or 2 turns to build a MW
I usually disconnect iron/salt and build horsemen for upgrades even when I have the more expensive units.. once you have cavs they only other tech you need is rails, (and eventually replacable parts.. but no rush for that.. cav armies can kill infantery in metropolises easilly enough..)
Own said:
About NoAIPatrol=0 or whatever is that a file? Do I download it from "Fix for the Barbs, sort of?" Is it too late once the game is started?
You put it in conquests.ini file.. in addition to fixing barbarians, it also makes AI units move around instead of sitting idle in towns... this also means they will arrive to the front more spread out when you start a war (instead of all starting from a few cities they come from all over their lands)
You can put it in at any time.. just have to restart conquests after you put it in (or remove it)
Own said:
A small update:
China has settled on my island

!
Happened to me too.. but if you control the choke, they have no easy way to reinforce their towns.. so they make an easy target for triggering your GA...
Own said:
Military Alliances, of course. I've never started a war on sid without an MA.
I usually start wars without alliances.. I only sign alliance if I fear my target will sign in the other AI vs me.. AND then only if this hurts me in some way.. that is.. the other AI is next to me, or they are supplying me with a resource or lux that I need... when not signing alliance it means you get more leaderchances, plus you can make peace at any time if WW gets too bad or if you can get several cities in peace deal, and not loose your rep.
Another reason for signing an alliance, if is the two civs are supplying eachother with luxes/resources that I need.. starting a war and alliance breaks their current deals and allows me to buy it instead...