boardinfailboat
Chieftain
- Joined
- Apr 1, 2009
- Messages
- 55
how do you guys ahve 20 cities? or are those just two close colors? and middle ages by 1000bc is pretty sick.
Spoonwood-in the hole
Own-just played
I. Larkin-up
Bucephalus-on deck
Oh drat, I forgot we need to have Iron Working to figure out who has iron. Well, we know that the Zulu have iron, since we've since swordsman. Own, do you remember seeing an Aztec or Incan swordsman? The Inca seem to have quite a few hills, so I guess they have iron. If the Aztecs don't have swordsman, or it looks like they don't have iron, then I think we'll want to wait 4 or so turns, then give them Literature. This means we'll need libraries in the north near the Zulu and the east near the Inca.
Are we going to have monopoly on Lit?
If yes we may trade a lot IBT.
Are there any Lib prebuild? Or we decided to go war?
Got file.
I. Larkin said:What we are going to do about that in a future?
Disband 001 or some Cities around?
I don't mind the current capital. Moving it might create a slightly more efficient empire but will be a large investment, so I don't know when it will be worth it. It seems like if at any point we could afford to make such an investment, we'd be in a good enough position to win anyway. Besides, close city spacing means that a higher percentage of tiles will be improved if you have a constant worker to city ratio, so it provides us with more MM opportunities.Move the capital or something. But, that's later. Also, we more want to win, so we don't necessarily need optimal research speed at the end.
We could have probably built the GL ourselves, but not anymore... so let's try to pick who builds it for us.
Also, Sid pangea has gotten done before besides the "Sid Vicious" game. Check the HoF. Moonsinger has two standard domination games with the Celts, a tiny SS game with the Aztecs, and a huge conquest game with China. There probably exist other ones also... I know VMXA has indicated he's beaten Sid pangea maps before.
Now yes, it is efficient.I don't mind the current capital. Moving it might create a slightly more efficient empire but will be a large investment, so I don't know when it will be worth it. It seems like if at any point we could afford to make such an investment, we'd be in a good enough position to win anyway. Besides, close city spacing means that a higher percentage of tiles will be improved if you have a constant worker to city ratio, so it provides us with more MM opportunities.