silk1976
Building empire
I would have thought that the standard installation could be removed, and the mod reinstalled into the mods folder. However, I haven't done that - so I dont know what might be lost in terms of customization of the mod.
Also - I'm playing a solo game, and I found that the BUG mod renames units, giving them a name based on the type of unit. Makes it kind of a pain to weed through when the units are upgraded. For example, I have a unit that is now a rifleman that started out as a warrior. I've unchecked the 'unit naming' option in BUG, but it doesn't seem to be retroactive.
Anyhow - should we disable that in this game - and if we do, how does the mod work when one person makes a change to the mod setting and then it gets loaded onto another users machine?
Also - I'm playing a solo game, and I found that the BUG mod renames units, giving them a name based on the type of unit. Makes it kind of a pain to weed through when the units are upgraded. For example, I have a unit that is now a rifleman that started out as a warrior. I've unchecked the 'unit naming' option in BUG, but it doesn't seem to be retroactive.
Anyhow - should we disable that in this game - and if we do, how does the mod work when one person makes a change to the mod setting and then it gets loaded onto another users machine?