Yay! Eating!Not sure if I can do it this weekend. Will be busy today with baking, and probably tomorrow with eating![]()
Not sure if melee will fit for tanks and musketmen.
Moving the range up should be easy.
def getDataValue(key):
counters = BugData.getGameData().getTable("DS")
if (not counters.hasTable(key)):
counter = counters.getTable(key)
result = None
else:
counter = counters.getTable(key)
result = counter["val"]
return result
def setDataValue(key, value):
counters = BugData.getGameData().getTable("DS")
counter = counters.getTable(key)
counter["val"] = value
## - Must be loaded at the start of the OnLoad event
## - Must be saved at the end of the OnPreSave event