Greetings!
I am in the midst of fashioning a hand tailored map for Fall From Heaven 2 roughly based on the original from Age of Ice. The work is nearing completion, but I have run into a couple of problems that I hope someone would be willing to help me resolve.
Having little to know knowledge of scripting (closer to the latter) I am unsure as to where I can find the XML file for my scenario and how I can go about tweaking it. This is quite important, since 1.) for whatever reason the game begins at turn 99, which may be affecting the appearance of Orthus and Acheron as well as other events, and 2.) I accidentally chose Decius, a neutral leader, for the Calabim, which may have an undesirable impact on the balance between alignments.
Precise instructions would be well-appreciated. When I have finished the work in progress I will look into uploading it and share it with the community, then continue tweaking it to strike that perfect balance between mechanics and aesthetics.
Thanks in advance,
GoDLoW
I am in the midst of fashioning a hand tailored map for Fall From Heaven 2 roughly based on the original from Age of Ice. The work is nearing completion, but I have run into a couple of problems that I hope someone would be willing to help me resolve.
Having little to know knowledge of scripting (closer to the latter) I am unsure as to where I can find the XML file for my scenario and how I can go about tweaking it. This is quite important, since 1.) for whatever reason the game begins at turn 99, which may be affecting the appearance of Orthus and Acheron as well as other events, and 2.) I accidentally chose Decius, a neutral leader, for the Calabim, which may have an undesirable impact on the balance between alignments.
Precise instructions would be well-appreciated. When I have finished the work in progress I will look into uploading it and share it with the community, then continue tweaking it to strike that perfect balance between mechanics and aesthetics.
Thanks in advance,
GoDLoW