Simple XML Help Request

GoDLoW

Chieftain
Joined
Apr 13, 2010
Messages
6
Greetings!

I am in the midst of fashioning a hand tailored map for Fall From Heaven 2 roughly based on the original from Age of Ice. The work is nearing completion, but I have run into a couple of problems that I hope someone would be willing to help me resolve.

Having little to know knowledge of scripting (closer to the latter) I am unsure as to where I can find the XML file for my scenario and how I can go about tweaking it. This is quite important, since 1.) for whatever reason the game begins at turn 99, which may be affecting the appearance of Orthus and Acheron as well as other events, and 2.) I accidentally chose Decius, a neutral leader, for the Calabim, which may have an undesirable impact on the balance between alignments.

Precise instructions would be well-appreciated. When I have finished the work in progress I will look into uploading it and share it with the community, then continue tweaking it to strike that perfect balance between mechanics and aesthetics.

Thanks in advance,

GoDLoW
 
Civilization 4/Beyond The Sword/Assets/XML

Which brings me to a list of folders, none of which appear to hold the anything bearing resemblance to my Worldbuilder file. Regrettably, I have no idea what to do here, other than opening random, generic-looking XML files at the risk blowing something up.
 
My first guess is that it is probably in "My Documents\My Games\Beyond the Sword\Saves\WorldBuilder". If it is not there, check in the mod's PirvateMaps and PublicMaps folders.

By the way, World Builder saves are not XML and do not use the ".XML" suffix. They end in ".CivBeyondSwordWBSave".
 
My first guess is that it is probably in "My Documents\My Games\Beyond the Sword\Saves\WorldBuilder". If it is not there, check in the mod's PirvateMaps and PublicMaps folders.

By the way, World Builder saves are not XML and do not use the ".XML" suffix. They end in ".CivBeyondSwordWBSave".

Thank you for the reply- it was spot-on. Being that my Worldbuilder save is not XML, however, is it still possible to edit details such as starting year and leaders?
 
Sure. It's a text file with a pretty simple format. Open it up in notepad (or whatever) and see.

The starting year is in the BeginGame section, near the beginning of the file.

The leaders are specified in the sections that start with "BeginPlayer" (one section per player), you can change the LeaderType and LeaderName to just get a different leader for the current civilization.
 
Great! The map is geographically complete, but my resource placement is terrible. Is there a way to randomly generate the resources?
 
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