Krikkit1
Prince
JoinedMay 7, 2013Messages421No it is a game, a simulation has 0 players, you only have input at the beginning.revolutions simulate non historical events but fictitious historical events that lead to a Fictitious simulation of events but still it is a SIMULATION!
A Game is based on player input. Now Revolutions that break out as a means for the player to change governments
ie You are Government A
a (Government B) Revolution has broken out do you
-Adopt the new government (Transition costs to Gov B)
-Suppress the Revolution (Temporary happiness costs and chance of additional Revolution.. but you stay at Gov A)
-Change the government to deal with the Revolution (Transition costs to Gov C)
1 to simulate a change of epoch you need fictitious events revolutions, wars, dynasties, deaths that do not correspond to real history but simulate reality as in a gta a fictitious city is simulated 2 yes it is a problem that you are always the player who commands and decides, as emperor or president! historical events, fictitious events drive the game forward are the engine of history, events, not technologies, or some unlocking of civilisation simple events
That might be interesting as a way to change government
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