"A Concise History of Sir Jethro V"
Let's see. Let me just start off by saying how utterly annoying it is that our empire is stuck in the margins of the mini-map. Now, I have but two goals for now: (1) Free Tibet, and (2) end all other wars as soon as possible.
Inherited Turn: Change the following cities to Monuments to expand borders: Little Bighorn, Leh, Gartock. Anybody producing Mujadid was changed to Heavy Horsemen (same cost and offense, but better defense and upgrade path). Change IOB and SirJethro Farms to Heavy Horsemen and rush them both (380 and 280 gp). Also rush HHmen in Tuskany and Dyed Pretty. Upgrade warrior in SJ Stables for 40 to MI. I hit the spacebar.....
OT: Elephant Rider comes barrelling out of Chamdo and attacks Tuskany (1 Pikeman). Our pike got down to 1 hp, but holds. Yikes, that was close.
Dyed Pretty: HH>Pike;
Tuskany: HH>Pike
Golden Blubber: Carrack>Pike
IOB: HH>Aqueduct
Disease strikes Jungle Island
SirJethro Farms: HH>Harbor
Polynesians, Incas are building Leo's
1255 AD: Make peace with Ethiopia for even-steven.
Carrack attacks Siamese War Galley.
Rushed Harbor in Wheat Thins (25gp)
OT: China and Inca team up against Polynesia
Second Siamese War Galley attacks our Carrack and sinks it. Grrr.
Quokkaton: HH>Carrack
Disease in Jungle Island again
Wheat Thins: Harbor>worker (because it is a three tile island, once we fortify a worker on the last open tile, it can't be attacked until marines).
Polynesians building Magellan's
Ethiopia and Tibet engage in Trade Embargo against us.
1260 AD: We attack Lhasa: 3 Ghurka's and 1 Spear killed. We lose no units, but get no leaders. 3 workers captured. One Vet HH becomes Elite. Monument ordered. Starvation ensues.
Upgrade Marco Polo to Explorer (20gp).
Rush Monument in Little Bighorn (130gp)
Change North Big Island from Forbidden Palace to Library. I'm not a fan of this as a spot for FP. I'd really like to see it in Little Bighorn to more maximize our main island. Putting it there will also improve corruption quite a bit on the Big Island anyway.
OT: China and Inca for alliance against Ethiopia.
Ethiopia and Polynesia sign Trade Embargo against us.
Little Bighorn: Monument>FP
Iron Mountain: HH>Bazaar
Golden Blubber: Pike>Library
China building Gutenburg's Bible
1265: I give Inca's 100gp for peace (I hate it too, but we need to end the war).
I negotiate even-steven peace with Polynesia. Only Siam and Tibet are left at war with us.
Upgrade Trading Ship at Golden Blubber to Caravel.
We attack Iyekundo. First Veteran HH wins and becomes Elite. Second Regular HH dies, only causing 1hp damage. Veteran MI kills spear w/o a scratch. Veteran MI kills spear with only 1hp damage. There is still the Ghurka who beat our second HH left (he has 2 hp). I'll have to wait til next turn.
Rush Monument is Issachia for 60 gp.
We attack Chamdo: Veteran Mujadid kills Ghurka, becomes elite. Veteran HH dies to redlined Ghurka. Veteran HH kills 3hp Ghurka. Will have to wait until next turn to finish (not enough units in the area).
Rush Monument in Leh.
OT: Quokkaton: Carrack>Bazaar;
Sikkem: Monument>Wiseman;
Leh: Monumen>Wiseman;
Dyed Pretty: Pike>Academy
Tuskany: Pike>Library
Issachia: Monument>Pioneer
1270: In Chamado, Elite Mujadid kills Ghurka (redlines, no leader). Veteran HH dies to Ghurka (no damage). Veteran HH redlines but kills Ghurka, becomes Elite. Veteran Mujadid kills Spear. Will have to wait until next turn to finish (again). But will get another shot at a leader then.
In Iyekundo, Veteran MI dies to 3hp Ghurka, but redlines him and exposes a spear. 3hp MI attacks 3hp spear and wins. 3hp Elite HH attacks 1hp Ghurka. Wins and PRODUCES A LEADER. We capture Ikekundo. We change Ikekundo to Leo's (Kal-el switched to Palace for now). Science set to 0.
OT: Golden Blubber: Library>Guild Hall
Iyekundo: Leo's>Wiseman
We learn Perspective, Army Tactics (we are on a mission for Encyclopdia, using the Palace in Kal-el). Set research to Matchlock at 30% in 11 turns.
Siamese, Incas, Chinese building Gutenburg's Bible. Polynesians, Chinese building Magellan's Voyage.
1275: Carrack attacks Siamese War Galley and wins.
In Chamado, Elite HH attacks spear and wins. 4hp Elite HH attacks unfortified 4hp spear and barely loses...the redlined spear becomes elite and gets 2 more hps. 3hp Elite attacks 3hp spear (last chance for a leader). Wins but no leader. Chamado falls. Monument ordered.
We now control our main land and the big island. Tibet has another city way off on an island that I don't care about too much, so I'm going to make peace with them. We need to starve their cities down pretty far to make sure they don't eventually flip one day.
Peace with Tibet. They give WM, 24gp and 1gpt.
Rush worker in Wheat Thins for 35gp.
OT: Tibet and China sign alliance against Poly.
Wheat Thins: Worker>Monument
1280: notta
OT: China wants to renew Alliance against Siam. No way. However, I trade China Elephants, Iron, Dyes, Cotton, Sugar and Perspective for Silks, Coffee, Printing Press, Physics and 1200gp. China has 5569 gp in treasury!!
Dyed Pretty: Academy>Bazaar.
Tuskany: Library>Bazaar
Rottnest: Barracks>Aqueduct
1285: I crank science up to 80% to get Matchlock in 3. We've got to rush to get Encyclo.
Trade Polynesia Perspective for 475gp and WM.
Make peace with Siam for 5gp and 2gpt.
Trade Inca Perspective for 400gp and WM.
Switch Kal-el to Sistine Chapel (17 turns). We need to get Humanism before 17 turns is up. We have 3 turns for Matchlock, then need to research Divine Right and Humanism.
Rush Monuments in Gargoth (65gp), Chamado (130gp), Lhasa (125gp). Still starving any Tibet city with more than 3 citizens.
OT: Inca and Polynesia kiss and make up.
Quokkaton: Bazaar>Academy
Ghartokh: Monument>Wiseman
Chamado: Monument>Wiseman
Lhasa: Monument>Wiseman
Darwin: Town Clock>Port
Chinese building Sistine Chapel
1290: zzzz
OT: Bear Butte: Tax Collector>Wiseman
Sikkem:Wiseman>Tax Collector
Leh: Wiseman>Tax Collector
1295: Adjust slider for last turn of Matchlock
OT: Matchlock>Divine Right (6 turns at a loss of 82gpt)
Quokkaton: Academy>Monastery
Hunkpapa: Forge>Library
Iyekundo: Wiseman>Taxman
1300: Worker movements.
Sell Matchlock to the world:
To China for 1295 gp.
To Polynesia for 590gp
To Inca for 390gp + 6gpt
As my last act in office, I'm issuing name changes for the following cities:
Lhasa >>> Cottonton
Gartohk >>> Sugar Bay
Leh >>> Silvertusk
Oglala >>> Dyed Ugly
Little Bighorn >>> Little Crabhorn
Sikkim >>> East Port
Chamdo >>> Land 'o Plenty
Hunkpapa >>> Goldmember
Iyekundo >>> Leo's Retreat
Bear Butte >>> no change...it makes me giggle
Wounded Knee >>> no change....my heart is buried there
Now that we have peace and our mainland controlled, I think we should cruise until Cavalry, and improve our empire. We need to get Encyclopedia, so manage Kal-el to that task. There is still quite a lot of settlement area, so I leave it to the next person to focus on that as well.
HERE IS THE SAVEGAME