Looking good. I turn down the lux rate to 20%, but that only increases our gpt from 528 to 621, and I figure the WLTKD's are worth more.
I want the Supreme Court (free courthouse in every city), so I set that as the target, and increase science to 20%, bringing our gpt to 289. We are ahead of everyone by 2-5 techs, except China, who has Econ, Flintlock, Grand War, and Newtonian Synthesis (all monopolied).
MM a few workers here and there, and income is now 305gpt. 13000 in the bank.
Rush worker in Desperado for 35.
Rush Tollhouse in IOB for 110.
IBT: Incan alliance vs Ethiopia denied. The Chinese take the Polynesian City of Nahkon Ratchisma, relieving some cultural pressure on Wheat Thins.
[1] 1555AD: IOB tollhouse -> aqueduct.
Desperado worker -> worker.
Elephants near Oyster Bay go extinct, but a new herd arises a few tiles away; too bad we can't work that tile.

Monument in Saltpetersburg rushed for 130.
I send some clippers and frigates out to explore the world.
[2] 1560AD: SJ Stables Marketplace -> Academy.
Saltpetersburg monument -> taxman.
Rush Desperado worker for 45.
[3] 1565AD: Tuskany Monastery -> University.
Golden Blubber Clipper -> Monastery.
Desperado worker -> Wiseguy.
Lots of worker action and fog-busting.
IBT: Tibet & Polynesia sign on against Ethiopia.
We get Newtonian Synthsesis from Encyclopedia.
[4] 1570AD: SJ Stables Academy -> Monastery.
Dyed Pretty Bank -> University.
Polynesia gets Newtonian Synthesis for WM & 455.
IBT: Siam starts JS Bach's.
[5] 1575AD: Iron Mountain bank -> Hardy colonist.
Rush Bear Butte tollhouse for 100.
Rush Salusa Secundus Taxman for 10.
Rush Desperado Wiseguy for 15.
Rush Saltpetersburg Taxman for 35.
Rush Jungle Island Library for 80.
IBT: China and Polynesia sign peace.
[6] 1580AD: Bear Butte Tollhouse -> Temple.
Sugarbay -> Town Clock.
Jungle Island Library -> Aqueduct.
Desperado Wiseman -> Taxman.
Saltpetersburg and Salusa Secundus Taxman -> Wiseman.
Rush SJ Farms Tollhouse for 65.
Somehow China got Music Theory in the IBT, even though the price didn't drop.
IBT: Chinese are building JS Bach's.
[7] 1585AD: We learn Constitutionalism, Modern Legal System in 9. Economics comes in from Encyclopedia.
Goldmember windmill -> Town Clock.
Golden Blubber Monastery -> National Gallery (+50% research, one happy face).
SJ Farms tollhouse -> Temple.
Rottnest forge -> Aqueduct.
Goldron taxman -> Wiseman
Rush Salusa Secundus and Saltpetersburg Wiseman for 20 each.
China won't give either Flintlock or Grand War for Constitutionalism without something to lube his palm.
IBT:

China's luxury deal is up for renewal, which I do,
minus iron and tea!
[8] 1590AD: East Port Forge -> Temple.
SP and SS Wisemen -> Tollhouses.
Cavalry Tactics to Siam for 14+4gpt.
Tea goes back to China for 10 gpt.
IBT: Tibet & Siam sign peace.
[9] 1595AD: Iron Mountain Hardy Colonist -> Monastery.
Colonist heads for the spot between LoP and Cottonton, which workers are laboriously clearing of jungle.
Naval Tactics for 85 + WM to Siam. No one else has anything worthwhile. I hope these wars smolder out soon.
Rush Goldron Wiseman for 15.
Rush Desperado Taxman for 35.
Rush North Big Island for 80.
Rush Dyed Ugly windmill for 125.
[10] 1600AD: Dyed Ugly Windmill -> Temple.
SJ Stables Monastery -> University.
North Big Island Bazaar -> Aqueduct.
Goldron Wiseman -> Temple.
Desperado Taxman -> Temple
No more sea fog!
No trades that are even minimally acceptable are possible. China is up Flintlock and Grand War, we are up Constitutionalism, which sells for 420+60gpt (no haggling) to China.
Espionage:
Hangchow will build Clausowitz's in 46.
Nanjing will build JS Bach's in 12, and has an International Port.
Beijing will Build Smith's in 4 turns.

They are no longer in Golden Age.
Unfortunately, it looks like we'll lose both Smith's and JS Bach's, as the best Kal-el can manage is in 13, starving. Quokkaton is due in 17 for JS Bach's. I recommend using these as pre-builds for Clausowitz. Unfortunately, we can't pre-build for Supreme Court, as we don't have District Courthouses (need 3, one of which is in the same city as SC). Perhaps it's worth switching Quokkaton to National Gallery.
Final note: The Colonist is on auto-move to the selected city spot. Feel free to change, but there are four wasted tiles in the area.
Here is the
save
And a screenie: