Smart,
When I mentioned being surrounded by several AI's I was thinking it would be bad for two reasons. The first as you mentioned, getting into an unwanted war with a second party. Secondly, on higher levels during expansion the AI has a wonderful tendency to launch settlers away from their core and plop them right where you want to put them. So I was thinking 2 would be better from an expansion point as well.
Did we decide where we are going to drop this first settler yet? Maybe I'm wrong but I don't think we can make even one 4-turn settler factory with start 2. If we mine both BG's plus irrigate 2 wines that puts us at size 4 with 5spt, assuming we find TWO other BG's or one BG and a forest when we plot the settler we'll still only have 2*5+2+2*7+2 which puts us at 28 shields. So if we want a 4 turn SF we need to go with start 1 or keep rolling until we get a cattle or wheat because we can't do it with two wines.
We're also looking at a lot more worker turns to get a 5-turn SF up and running for start two vs. a 4-turn with start 1 because we can irrigate vs. mine and we have the forests.
When I mentioned being surrounded by several AI's I was thinking it would be bad for two reasons. The first as you mentioned, getting into an unwanted war with a second party. Secondly, on higher levels during expansion the AI has a wonderful tendency to launch settlers away from their core and plop them right where you want to put them. So I was thinking 2 would be better from an expansion point as well.
Did we decide where we are going to drop this first settler yet? Maybe I'm wrong but I don't think we can make even one 4-turn settler factory with start 2. If we mine both BG's plus irrigate 2 wines that puts us at size 4 with 5spt, assuming we find TWO other BG's or one BG and a forest when we plot the settler we'll still only have 2*5+2+2*7+2 which puts us at 28 shields. So if we want a 4 turn SF we need to go with start 1 or keep rolling until we get a cattle or wheat because we can't do it with two wines.
We're also looking at a lot more worker turns to get a 5-turn SF up and running for start two vs. a 4-turn with start 1 because we can irrigate vs. mine and we have the forests.