sman1975
Emperor
Thanks, @jeriko one, these are good. Quite good. The only thing I need to add to the discussion is that most of the civs in the "civ-appropriate" name tables have about 50+ carrier names available, 75+ melee and ranged names each, and about 50+ sub names for nations that don't use sequence numbers. For GGs and GAs, the numbers are usually in the 75+ names for each.
The reason there are so many names is that the namer script picks a random name from the table when it needs a ship name. It attempts this 25 times, just in case the potential name is already in use. After the 25time, I think it just picks a random name from a very large (250+ names) random ship name table (which is a sampling of all the ship names for all the civs). The more ship names available to the civ, the better chance we'll find a name appropriate for that civ, and not a random name that could introduce something ahistorical, like "Seddülbahir" for a Greek ship.
The reason I use random names, instead of simply picking the first available name, is that in test games, most civs would have about 10-20 units of any given ship type. In game after game, it was always the same ship 10+ names, with 50-100 to pick from. Didn't provide any of the variety I was looking for, especially for civs like England or America, who have a large number of historical ship names you wouldn't mind seeing. I can rewrite this approach, but it usually works quite well.
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Your point about using some kind of heuristic to determine a name I believe is almost inspired. Here's what I've gleaned from the post about how to approach:
- Carriers: famous battles against non-Greeks (with such a long history, this seems like it should be easy enough)
- Melee: Have 27 from the previous post already, need about double that, triple would be even better (both ironclads and destroyers are naval melee type units, so they'll use the same table of names)
- Ranged: Greek Islands and bays (definitely enough - can even use many of those nice places where I honeymooned in western Kreta, near Kolymbari)
- Subs: Greek fish names (probably enough out there somewhere) - just not sure if I should use just any old fish name, or try to focus on "mean" fish. Also, should I limit species to those in the Med, or is further seas OK?
I'll look through some links and use every single Greek ship name I can find, and after that use names that conform with the heuristics above. Will probably post them here before adding to the mods (Main WAW, WW1 and WW2 scenarios.
Lots going on in the next couple of days, but I'll try to post a list of potential names by then. Really appreciate your looking them over so that nothing "unfortunate" makes it in the final list. Hopefully, @Giannoulis97 will be able to review the lists as well, just to make sure the "sound" right.
S' efharistó!
EDIT: Am making good progress so far. Have all the GG's I need, and almost all the melee and ranged ship names I need. Haven't started carriers of subs yet, but may get to those this afternoon. Am, ironically, meeting up with my family to celebrate a birthday of my niece. She chose a nice GREEK restaurant for some reason. Seems appropriate right now for some reason...
Anyways, with a bit of luck, I'll post the lists of names sometime late today for review.
The reason there are so many names is that the namer script picks a random name from the table when it needs a ship name. It attempts this 25 times, just in case the potential name is already in use. After the 25time, I think it just picks a random name from a very large (250+ names) random ship name table (which is a sampling of all the ship names for all the civs). The more ship names available to the civ, the better chance we'll find a name appropriate for that civ, and not a random name that could introduce something ahistorical, like "Seddülbahir" for a Greek ship.
The reason I use random names, instead of simply picking the first available name, is that in test games, most civs would have about 10-20 units of any given ship type. In game after game, it was always the same ship 10+ names, with 50-100 to pick from. Didn't provide any of the variety I was looking for, especially for civs like England or America, who have a large number of historical ship names you wouldn't mind seeing. I can rewrite this approach, but it usually works quite well.
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Your point about using some kind of heuristic to determine a name I believe is almost inspired. Here's what I've gleaned from the post about how to approach:
- Carriers: famous battles against non-Greeks (with such a long history, this seems like it should be easy enough)
- Melee: Have 27 from the previous post already, need about double that, triple would be even better (both ironclads and destroyers are naval melee type units, so they'll use the same table of names)
- Ranged: Greek Islands and bays (definitely enough - can even use many of those nice places where I honeymooned in western Kreta, near Kolymbari)
- Subs: Greek fish names (probably enough out there somewhere) - just not sure if I should use just any old fish name, or try to focus on "mean" fish. Also, should I limit species to those in the Med, or is further seas OK?
I'll look through some links and use every single Greek ship name I can find, and after that use names that conform with the heuristics above. Will probably post them here before adding to the mods (Main WAW, WW1 and WW2 scenarios.
Lots going on in the next couple of days, but I'll try to post a list of potential names by then. Really appreciate your looking them over so that nothing "unfortunate" makes it in the final list. Hopefully, @Giannoulis97 will be able to review the lists as well, just to make sure the "sound" right.
S' efharistó!
EDIT: Am making good progress so far. Have all the GG's I need, and almost all the melee and ranged ship names I need. Haven't started carriers of subs yet, but may get to those this afternoon. Am, ironically, meeting up with my family to celebrate a birthday of my niece. She chose a nice GREEK restaurant for some reason. Seems appropriate right now for some reason...
Anyways, with a bit of luck, I'll post the lists of names sometime late today for review.
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