TeraHammer
Prince
You have a good point there.potatokiosk said:It's easier than making the AI smart enough to cancel open borders when things turn ominous.
"Yeah l0l, I always accompany my missionary with 10 tanks"
You have a good point there.potatokiosk said:It's easier than making the AI smart enough to cancel open borders when things turn ominous.
Bushface said:Sometimes my Spies can use enemy roads/rails, sometimes they can't (AI inconsistency, I'm afraid)
I was referring to wartime, when there are of course no open borders. In peacetime my spies flash along my rival's railways regardless of open borders, which is very useful as it lets me see what at least two of their cities are doing - per spy, that is, and I have two in each of my two remaining opponents lands. So one keeps losing his oil, while the other has no aluminium, thus giving them no chance to build really advanced units. Now if only I can severely hinder the research into Robotics that one of them is doing, he won't be able to make Mech Inf either !shadow2k said:I'm pretty sure you can only use them if you have open borders with that Civ.
Carewolf said:Happens all the time. Germany in Belgium in both World Wars. Germany with Poland WW2. US with Vichy France also WW2.
Declaration of war is not compatible with modern fast/blitz wars.
White Elk said:Properly executed Amphibious Assaults make great surprise attacks.
Carewolf said:Happens all the time. Germany in Belgium in both World Wars. Germany with Poland WW2. US with Vichy France also WW2.
EDaddy said:In order to do a sneak attack in this civ game, the enemy city has to be one space away from your borders. I did do this to the Spanish. I put my units one space away from Coroba (note that I am still in my territory and then declared war right on the city!
Other than that I'm glad that there is what you guys called no RoP Rape!!! When a stack of units were travelling in my borders, I get too nervous!!!
Wolfwood said:So-called sneak attack. Wasn't there a newspaper report recently that said that Americans had incited that attack by shooting at some Japanese vessel?
Carewolf said:Happens all the time. Germany in Belgium in both World Wars. Germany with Poland WW2. US with Vichy France also WW2.
Bushface said:Fortunately, Spies don't get expelled from enemy lands when war starts - after all, they are invisible except to other Spies.
White Elk said:I've still lost a number of armor with these amphibious attacks but the odds have been good enough that it's been worth repeating. Though I should also mention that I soften the defenders with airstrikes when I can. But there isn't always many aircraft left over after reducing the city defenses during a surprise attack. Unless I've had plenty of time to prepare.
Krupo said:I miss cruisers... AEGIS cruisers especially. Damn those were awesome.
Krupo said:That would be a case of extremely poor journalism, then! Japanese plans for the attack are well documented and it was quite a premeditated action, carried out with impressive secrecy, etc. etc.
Dearmad said:Yeah it's totally "realistic" to have vast armies INSIDE of a nation and THEN declare war and swoop on them- happens all the time!
LOL
gunkulator said:The US embargo was a response to the Japanese aggression against China and Dutch Indonesia.
It certainly is a provocation, however one country should not be compelled to provide another with the rope that will eventually be used in its own hanging. Japan certainly knew what would happen if they attacked the Dutch colony, which not coincidently was oil-rich. The US and Great Britain acted as counter weights against total Japanese domination of east Asia, however both powers only had weak defenses in place. The embargo of July 1941 was Japan's Gulf of Tonkin - an excuse for an attack.
Back to Civ. One of the things I miss from Civ2 is sneak attacks, i.e. a bonus for the attacker in the first round of war. During the first round, attackers should not only get an attack bonus, they should be able to use roads as well. Obviously, the bonus would only be available once per game. Once you sneak attack, your neighbors would be ever-vigilant.
Either the AI managed to find a way to get to your cities fast (i.e. a naval landing will dump troops right next to a city from upwards of 6 tiles out), or else it's a bug. The old-style "RoP-rape" is dead and gone.Bigjohn said:Hmm. I've been "sneak attacked" by the AI. In fact that is the one reason I came here searching for this - because after it happened (and I'm 99.9% certain it was a sneak - I had open borders and my cities were 3+ squares away...), I wanted to know how and could not find it in the manual.