Tomoyo
Fate
I downloaded the demo, and it seems really good. Can someone tell me basically why I should or shouldn't get this game?
All of those things can be changed, the tech pace by modifying job times in the editor (or in the techrules.xml file directly) and nuclear weapons can be disabled with some simple scripting.Chieftess said:I'd actually like a game where the object isn't "Whoever gets to the first nuke wins!". (granted, there's a game limit on nukes, but still... it's a gripe I have about RTS games, especially MP.)
When there is a RTS that you can play at your own pace and have atleast a few battles in each "era", then I'll play it. "At your own pace" means maybe spending a couple of hours in each era building up, watching your civilization grow, and attacking, not a few minutes or seconds.
Chieftess said:When there is a RTS that you can play at your own pace and have atleast a few battles in each "era", then I'll play it. "At your own pace" means maybe spending a couple of hours in each era building up, watching your civilization grow, and attacking, not a few minutes or seconds.
dojoboy said:Chieftess, have you played any of the Paradox titles (EU2, HOI, HOI2, Victoria, or Crusader Kings)? They are great RTS games, that ARE NOT anything like the mainstream RTS games. Very deep
I will say this about RoN, it is very fun in the Diplomacy mode, where you start the game at peace and create trade routes w/ other nations. Of course, war does eventually break out, but there is not the anxious race to begin fighting. I don't enjoy that.

Chieftess said:What's HOI?
I've heared of the others, but haven't played them. Maybe I'll download a demo... (if they have demos)
Never did I ever think that could happen.
of course there're still some routine opening moves such as build granary to get settler's factory. but there're too many choices and you just cannot run out of them. my $.02