So, how'd your last game go?

I just recently moved up to Prince and my last couple games I've been destroying everything on it. I'm shocked, it took me ages to become profficient on Noble, but Prince is a breeze so far. In fact, I've had to check a couple times to see if I was actually on Prince and not accidentally still on Noble!
 
A year ago before my temporary disappearance I could conquer Monarch, but currently, I'm playing Prince games getting the hang of the new stuff in BtS like espionage and corporations.

In my current game as the Byzantine Empire, I'm in a war against second place Kublai Khan (who isn't that much far behind in power), and on the other side of the world, I'm pumping all espionage points into Egypt (thanks Hatty for three free techs).
 
Well, my second-to-last game was my first win on Monarch (space race, Mansa Musa), then tonight I got beaten out on the space race (was going to easily make it) by the Dutch with a cultural win. Tough loss. I think I need to be more aggressive.
 
I finished my last game yesterday playing as Mansa on Prince, Standard, Archipelago. I've won a UN diplomatic victory in 1983AD by vassalizing or wiping out most opponents. In the end I had 6 vassals and only Catherine, Shaka and Pericles left. I was 4000 points in score ahead Pericles and I'm thinking about switching to Monarch level.

Curiously enough my capital wasn't my best city in anything. It had been underdeveloped (city size) for quite some time because of a lack of food resources, building priorities and continual wars. After Refrigeration and Sushi it still ended up my second city with size 25.
 
Mansa Munsa, real earth map, Total Realism mod. Weathered and early barbarian rush. Not as bad as playing Egyptians. Only one barb city to the north and there's a narrow pass you can fortify to the south. Cake.

Nearly every goodie hut had a warrior in it, so I figured I'd expand early with Hannibal nearby. Took him out, started on some workers, built my third city and rested comfortably with no real rivals nearby.

Of course I couldn't build my usual early wonders. The nearest stone or marble is clear on the other side of Africa. So Stonehenge and more importantly the pyramids were out. But cottages take a while in this game so I figured I'd build towards pyramids for the cash anyway since I needed it early on. Honestly there are about two worthwhile places to build a city for the Malinese Empire on this map before Iron working (jungles) and I sucked them up quick.

Since I didn't get pyramids and my leader had no happiness traits, I was stuck at city population 3 in the capitol and 2 everywhere else before unhappiness kicked in. I figured religion was a priority so I beelined it to zoroastrianism.

I figured my chariots could take on any would be attackers. Especially with the distance between me and my nearest rival. (Egypt) Well I was right at first. Chariots leisurely took out the initial assault. Of course horse have penalties for attacking cities on this mod and even the tiniest egyptian property was impossible to take. So i pillaged the hell out of them. That's what I get for choosing religion over bronze working.

I honestly thought the Zulu's would be an afterthought. Too far south. Well they came north with a bronze era army and I saw my freshly made 4th city lying near defenseless. Now I had troops, but we're talking militia and chariots. No match for shortswordsmen and spearmen in the dense jungle. So I backed out of the city, let them destroy it, than threw a horde of my troops at them and destroyed the defenseless invading army.

Of course my troops now need to heal and the Egyptians just sent a medium sized expeditionary force up to Carthage. I've promoted some warriors. Two turns from Bronze Working and loe and behold, the Oracle kicks in. Sizing up my necessities I go straight for the still quite expensive horseback riding. A few turns away from my first build stable Than everyone on this continent is mine.

Of course I've got to survive those turns. Most of my troops are battered and bloodied. Not to mention diminished. I can't afford to lose Carthage as its my best coastal city...not to mention the holy land for my religion. And its being defended by three less advanced, but more heavily promoted troops against 5 with no fortifications against 5 shortswordsmen and spearmen. Lets see how it goes.
 
Normal speed, large pangaea, 11 civs, adv start 500 points, Ramesses of Egypt, noble.

I founded Hinduism, and developed an extreme army because of Boudica and her army right next to me. I also had better espionage that anybody else by far. From the start I was determined to go for the space race.

I had kept an eye for Willem because he seemed to be going for the cultural victory. With my espionage points I kept undermining his wonder productions. I didn't think of him as a serious threat until his three culture cities started skyrocketing. My SS was almost ready there. I started training lots of spies to send to the last city below 50k culture, but even supporting revolts didn't seem to help. When I had already sent the SS with 3 or 4 turns left, I calculated that he is going to win. Willem had been my friend but I was left with no choice but to declare war and ICBM-raze the city bigtime. Normally I try to win in a moral way, but this time it was just impossible.

So the result, I won with space race and showed the leadership abilities of Hammurabi.
 
Epic, Standard, Archipelago, Monarch playing as Kublai Kahn.

I've won my first BtS monarch game. Previous monarch games were all with Vanilla or Warlords. Not bad as it was my second try. First one I lost to Pacal (spaceship) although I was ranking first and almost got a cultural victory.

This game however had been struggling along a lot. At one point I knew I couldn't make it on my own because Pacal (again him!) was way ahead of me and of course on his way of winning a space race. So I decided to play up to Saladin who I was friends with throughout the game and eventually made a PA with him.

I caught up with tech and again tried for a cultural win but it was a futile quest. With only one actual production city (my capital) my two remaining cultural cities were bereft of any Wonder. They had all religions towards the end of the game and Creative Constructions as well as Civ Jewel (and I had the Sistine) but were still miles away from 75000:

Karakorum: 138458
New Sarai: 50667
Beshbalik: 44323

So something else had to be done. I decided to go for a domination victory because al the other civs were pretty much backwards. They had been from the beginning. So after vassalizing Sitting Bull, Frederick and destroying Lincoln I was at a good 59% POP / 59.6% LAND and I went for Napeleon but after Frederick was in the bag I tried for Diplo with the next UN proposal and what do yo know: I won :)

It still feels like cheating though with PA-ing Saladin because I would have been nowhere near any victory without it. Next game I won't be going for a cultural victory from the beginning even if I have the Sistine Chapel.
 
i won a space race as saladin of arabia in my last game, medium and small map type at noble difficulty i managed to secure a contintent all for my self after taking out roosevelt with a warrior rush and i killed huyana capac and elizabeth with axes and sword. having a continent that was meant for four players all to myself, gaurenteed that i was leadinf in tech,score and power.
 
This game might actually be one of the rare ones I'll end up finishing...

Abe Lincoln, Huge map, Prince difficulty, Conquest and Domination-only victories. It's 1860, and the world is divided into the strong (myself, Saladin, Cyrus) who take what they want from the weak (Hatty, Monty, Louis, Mehmed) and have destroyed others (Huayna, JC, Victoria, some Russian leader) in the process. Conquest will likely be impossible, so I'm shooting for Domination. I hold the most land area, but 3rd in population and 3rd in military power. An epic battle with one of the other powers is inevitable, after I finish cleaning up Hatty and Louis.
 
Sweet game as Victoria. Got the Truffles Event in my capital, which boosted early research. had a legendary war with Napoleon during the Axe era, conquered him with Crossbows and Maces. Sitting Bull fell to massive legions of Redcoats, Cannons, Ships of the Line, and Cavalry! Then, I used Infantry to take out Washington on the other continent, resulting in a 1473 Domination Win (on Marathon Prince)
 
I got attacked by Japan, who I was "friendly" with after agreeing with them to engage Rome, who had Pretorian's by the way, in war. I built up a helping force, only to have my friend turn on me in a war he started. Great Game :mad:
 
running a game with HRE, looking really good ... the only war i've had untill now was Booty that wanted to remove Ulm because i tried to culture-rushed it to get her iron (i had loads of land but no iron ... go figure) ... though that battle was only one turn and then AP got in and said "no war in the religion" and she stepped back ... just to run though me with army after army trying to beat Darius on the other side of me and Ethiopia

started by Settlerrushing my first couple of cities getting me a big slash of land by building cities close to my enemies effectively deneying them the protential areas with borders, while waiting on my Econ going on high ... only reason i was able to pull it though, was proberly that i started next to two food reasources and a stone for my Stonehenge :)
 
Frederick of the Germans, Epic, Prince, Hemispheres, 6 continents, Large size, and I started on the same continent as Zara Yaqob. Thankfully, I started near the centre and Zara Yaqob near the west coast, so I was able to expand westward a bit and for the rest sort of block him off from the eastern side of the continent, causing him to well, not expand in the way the AI usually does. I was able to slowly yet carefully work my way eastward before the non-Ethiopian AI discovered Astronomy, and was therefore able to monopolise about 3/4 of the continent I was on. However, just as I was planning to invade the two remaining barbarian cities, Cyrus came in and snatched them from me. I stole one of them back with culture later though.

I also stole two Ethiopian cities, with culture. Berlin also achieved legendary culture, Hamburg wasn't far off, and Munich would've also made it sans doute before 2050. And I wasn't even going for a culture victory.

I didn't declare war once though. Zara Yaqob and I were best of friends due to both being Confucianist and him being some kind of religious nut (though not on the scale of Isabella I assume), and a few other civs tried, unsuccesfully, to invade my country. Their armies were usually horrendously backwards, and regularly attempted to invade from the ocean. So despite my much lower stance on the power graph (I'm not much of warmonger) they usually lost ridiculously, and even if they took one city, it didn't last long 'till I had won it back. After they acknowledged defeat, it was fun to look back on the power graph and see the respective civ's standing fall tremendously.

I ended up winning via space race, in January 1977. My score was high enough to give me the honour of showing the leadership qualities of Winston Churchill. I'm not sure why it actually went so well. My starting position without doubt, and the fact that Frederick's traits (Philosophical, Organised) I can work well with, and the fact that I popped monarchy from a hut (<3) and was therefore able to get Feudalism from the Oracle early in game probably had something to do with it as well. I also ended up having the luck of having all [essential] resources within my borders (copper, iron, coal, oil, aluminum, uranium) at the end of the game. It was a fun game, a good one like I hadn't had in quite a while. The move up to Prince wasn't easy but I think I've finally gotten myself a foothold.
 
Awesome. Long story short, Conquest with Suleiman on a continents map. A trade mission-GA rush-buying tanks gambit worked wonderfully.
Incidentally, it was the first marathon game I've played all the way through. Woot.
 
Currently I'm getting my butt kicked. I'm playing Brennus of the Celts at Monarch level on a continents standard size board.

I'm at mid game now, having just gotten rifling, but bypassed quite a few non military techs because my neighbors were way ahead in power and aggressive towards me.

My economy has sucked the whole game and I haven't been able to fix it. I tried not having too many early cities, but the other civs built more cities than i did and stiff out teched me. And I found them pressing on my border too hard. I've built a lot of cottages and I did it early and many have matured. But what I can spend on science keeps going up and down over and over again. I've tried to minimize unnecessary buildings. I've tried to not have more military than i need, but my neighbors are too aggressive. I've tried different civics. But the enemies are all so far ahead of me in techs that they just stay ahead. I find the other continent, and i'm immediately the worst enemy they won't trade with.

So I'm 6 techs behind, and not strong enough to punch them out because they are ahead in money and military tech.

I can't think of ways to get ahead on this one.
 
I think I just got back from my closest game in a long time:

I recently moved up to Prince, and I can win about 75% of the time. In my last game, there were four civs left by 1900, and we each had a continent or island to ourself. Because land is power, the two continents were miles ahead of the two islands. The two islands were non-factors, but Zara Yaqob of Maya was giving me (Darius of Rome) quite a run for my money. We had a centuries long cold war, where I always lagged just behind him in the power graph-- I couldn't hope to attack him successfully, but I was strong enough that he had no interest in attacking me.

I was frantically playing catch-up. and I considered the options-- take over the two islands and go for some sort of domination win, or hole up inside my own borders and go for a space race/cultural?

I hadn't laid the groundwork for cultural, and I was afraid that getting bogged down in a third world country would just let Maya get more ahead. So, I went for the space race. I bee-lined all spaceship techs, and left off anything that wasn't needed (including, amusingly enough, flight). I used two great engineers to ensure that I would get the space elevator, went straight to superconductors for labs, and then devoted all my production to spaceship parts and counter-espionage.

When I was still researching genetics, Maya came within 15 turns of winning a cultural victory. I lucked out, though, and he neglected to heavily defend one of his key cities that was coastal. I sent three transports full of modern armor on a suicide mission (I contemplated taking destroyers to bombard city defenses, but my navy was scant, and I couldn't lose them on a doomed suicide mission). Sneaking through a third civ's territory, I DOWed and amphibiously assaulted Chitchen Itza on the same turn, burnt it to the ground, then let my units nobly endure counter-assaults until they got blowed up.

His transports were deflected with relative ease (thanks guided missiles, submarines), but he had a third city that was rapidly moving up the culture ranks. I quit making military units, knowing I'd have to rely on my reserves. I still needed genetics to be able to build the last part, so every city converted all its hammers to research. After a string of defeats, he still refused to pay me for peace. Thankfully, though, the UN stopped the war.

Holed up in my own territory, I was now eight turns away from the stasis chamber, but every turn counted. The part was being built in my biggest production city, which was heavily lumbermilled. I diverted all my workers to that city to chop-rush (which you can do, but makes no sense-- wooden spaceship parts??). My production city was significantly weakened, but the ship launched and, one way or another, it wasn't going to matter any more.

I hit shift-enter, just to make the turns go by faster. His last city was only a few thousand away from legendary culture and growing fast. It was deep inland, so unsackable. If he spawned a great artist before the ship landed, he would win. If he didn't, I would win.

And he...... didn't. :D. I won, just three turns before the enemy's last city would have gone cultural. My economy is a basketcase, I don't know archery, flight, divine right, or horseback riding, my production city is in shambles... but I won. ;).
 
This has been one of the fastest wins I ever did have. Prince, Standard, Pangea, 6 AIs, all default options including climate etc.

I'm Joao II, I start off near Elizabeth, Brennus and Isabella, with Hannibal, Alexander and Hammurabi a bit further away.

Flood plains EVERYWHERE, I start with Iron, gold and pigs and two clams in Lisbon's border, Copper a bit further south, Gold nearby, Silver nearby, pigs, wheat, all sorts. I beeline for IW, build swords, attack England, they build Stonehenge, I take London, York, bam woo I have +1 culture everywhere! I'm finishing up on construction after taking York.

Everything goes well, I easily take down Brennus with massive pair of Swords/Cats stacks, many of them with CRIII now. I build Paya, switch to theocracy, spam swords and cats, attack Isabella, and have now expanded over a third of the continent. Later I attack Hannibal, sneaking into Carthage with a stack of knights and trebs.

This was waaaay too easy, I had a diplo win from a vote in the AP, where I won a diplo victory in 1645. Score was 71k or so.

Spoiler :

scoresrk9.jpg

Really you can see how easy it would be to steamroll from such a starting position. My research barely ever dropped past 50%, and I was able to demand many early techs in tribute. Though I never popped a goodie hut.

There were all three metals in such a close arrangement that MC was an easy tech to beeline to. Forges with +3 happy!? Ivory too! And Spices! And Sugar!
I think it's from the generation logic which gave my opponents' capitals such good resources. 2 Grains and 3 food animals, as well as horse! I only ever encountered a city suffering illness once.

If you're curious, my buil order was fishing boat, slave as soon as it takes 1 pop, fishing boat in 3 turns with overflow, settler in 12 turns at size 3 or so, settler again, warrior and so forth. I really didn't want England taking any of the lovely flood plains or the silver in the land between us.

Spoiler :
 
I'm currently still playing this one but it&#8217;s only 30 turns left

I spent the majority of it very peaceful. I built a large number of cities and kept good relations with my neighbors. Then I built the apostolic palace and spread Christianity through out my continent. With everyone under my control due to me constantly winning elections as the religious leader, i was safe from the threat of war. I focused a lot on getting GE and GA and making all my cities include everything they needed. Since I played as Augustus I had an edge on Wonder production, and I built a majority of them. I culture flipped 2 cities and my empire had so much influence that England willingly vassalized (I love when that happens). I discovered all the techs that lead to the later civics and I applied them. However the Civs on the other continent were very antagonistic, so around 1900 I sent a modern army of Stealth Bombers, & Armors, employed ICBMs and I ended up vasselizing the entire continent, I even made the cities I conquered into a colony. Back on my continent, I figured hey, I might as well vassalize the 2 free civs. Currently there is one left... :trouble:
 
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