Although maybe I'm doing it wrong.
I have, admittedly, skimped on building standing armies and have had cities taken (but I took 'em back!) as a result. Note to self: maintain more than two longbowmen in cities.
The thing is, I've also noticed things about attacking. When I've got what would seem like superior forces and numbers, I still end up taking casualties (which I classify both as units lost and units harmed).
For example, in my first Civ 4 game, playing as the Americans, I'd made it to a point where I had my SEAL units, tanks, and helicopters, and was invading countries still using feudal era units. And yet, my units could all still be easily destroyed sometimes. Sure they'd manage to blast through the enemy in some situations, but in others, through what seemed like sheer dumb luck, they'd be destroyed or at least noticeably damaged.
So, what exactly am I doing wrong. I know terrain counts for defense, and in some cases counts for offense (IE: crossing a river to attack reduces your attack abilities), but how the hell are a bunch of longbowmen and macemen able to take down an attack chopper? For that matter, how would a napoleonic era rifleman??
Stuff like this gets frustrating at times and makes it less interesting to fight wars (to me at least).
I've also noticed that the AI tends to maintain pretty large armies, certainly much larger than mine, although I may be more advanced than the AI. So, I was wondering if anyone has any tips for a newbie to Civ 4. I've played the Civ games since the original, but usually kept my games at not much higher than warlord. After basically beating the pants off of the AI at the lowest level, I've kicked it up to just below Prince (or whatever the "normal" level is, I guess). Basically two up from the easiest. My first game as the Japanese had me get my butt handed to me due to lousy starting position, and getting caught in a VERY costly war that lasted quite a while (but dammit I was determined to wipe 'em out).
Right now I'm playing as the English and have just gotten gunpowder. I'm playing an epic game and am at around 1380 A.D. or so. I've founded four religions just by chance, and was hoping to dominate through culture by building tons of monasteries and temples to boost culture, then build up my population, but the Russians got tetchy and declared war on me. Now I've taken two of their bordering cities, and am debating how much longer to pursue this war (to their extinction or just enough to make them sue for peace?).
So, anyway, tips would be appreciated, and perhaps an explanation as to why medieval units can at times beat modern units. It would seem that, even your basic napoleonic rifleman would be quite capable of slaughtering archers, knights, macemen, etc. without taking a scratch.
I have, admittedly, skimped on building standing armies and have had cities taken (but I took 'em back!) as a result. Note to self: maintain more than two longbowmen in cities.
The thing is, I've also noticed things about attacking. When I've got what would seem like superior forces and numbers, I still end up taking casualties (which I classify both as units lost and units harmed).
For example, in my first Civ 4 game, playing as the Americans, I'd made it to a point where I had my SEAL units, tanks, and helicopters, and was invading countries still using feudal era units. And yet, my units could all still be easily destroyed sometimes. Sure they'd manage to blast through the enemy in some situations, but in others, through what seemed like sheer dumb luck, they'd be destroyed or at least noticeably damaged.
So, what exactly am I doing wrong. I know terrain counts for defense, and in some cases counts for offense (IE: crossing a river to attack reduces your attack abilities), but how the hell are a bunch of longbowmen and macemen able to take down an attack chopper? For that matter, how would a napoleonic era rifleman??
Stuff like this gets frustrating at times and makes it less interesting to fight wars (to me at least).
I've also noticed that the AI tends to maintain pretty large armies, certainly much larger than mine, although I may be more advanced than the AI. So, I was wondering if anyone has any tips for a newbie to Civ 4. I've played the Civ games since the original, but usually kept my games at not much higher than warlord. After basically beating the pants off of the AI at the lowest level, I've kicked it up to just below Prince (or whatever the "normal" level is, I guess). Basically two up from the easiest. My first game as the Japanese had me get my butt handed to me due to lousy starting position, and getting caught in a VERY costly war that lasted quite a while (but dammit I was determined to wipe 'em out).
Right now I'm playing as the English and have just gotten gunpowder. I'm playing an epic game and am at around 1380 A.D. or so. I've founded four religions just by chance, and was hoping to dominate through culture by building tons of monasteries and temples to boost culture, then build up my population, but the Russians got tetchy and declared war on me. Now I've taken two of their bordering cities, and am debating how much longer to pursue this war (to their extinction or just enough to make them sue for peace?).
So, anyway, tips would be appreciated, and perhaps an explanation as to why medieval units can at times beat modern units. It would seem that, even your basic napoleonic rifleman would be quite capable of slaughtering archers, knights, macemen, etc. without taking a scratch.