I got my copy of my Civ3 about a week and a half ago and so far I've loved it. I've been playing solidly for the whole time and I'm supposed to be job hunting! Anyone out there looking for an Enironmental Manager?
I'm desparate to get Korn 468's modpack installed but it will not seem to run on the Mac. If any Mac user out there has any advice or has tried it, whether the succeeded or not, I'd love to hear what you think and how you did it. I'd also love to have the Editor but that should come soon I hear.
I agree with the comments that the AI realy gives you a better fight and is a far more strategic opponent.
My present game is at Warlord level and started with eight opponents including me, on a large pangaea. I am the Russians and I love those Cossacks. We're down to six civs now and we all have well defined cohesive civilizations. (having the borders is a superb idea). It's the mid nineteenth century and while I am the most technically advanced having just got airpower, I am far from the largest.
After years of posturing China and I finally went head to head and despite having infantry and artillery to their riflemen and scattering of cannon AND the Cossack as my UU, their cavalry ran rings round me. I had fallen straight back into my entrenched Civ2 tactics. It was only by some fast thinking, creative use of that artillery and remembering to go to a wartime footing that I only lost one city though that was a strategically important one in the heart of the Chinese Civ.
I love the absence of the ZOC, which I always found so restricting, but by God have I been slow in learning to appreciate how it radically changes the way combat works. Given the time span for even the fastest turn it is ridiculous that one unit can trap another for centuries of game time.
The trading screen is very flexible though I get the impression that the AI bargains less from a an urge to get the lowest price possible and more from a willingness to spend anything at all up to the limit of its treasury. Not very realistic.
The graphics are great and I don't even mid the yellow everyone complains about.
I'm desparate to get Korn 468's modpack installed but it will not seem to run on the Mac. If any Mac user out there has any advice or has tried it, whether the succeeded or not, I'd love to hear what you think and how you did it. I'd also love to have the Editor but that should come soon I hear.
I agree with the comments that the AI realy gives you a better fight and is a far more strategic opponent.
My present game is at Warlord level and started with eight opponents including me, on a large pangaea. I am the Russians and I love those Cossacks. We're down to six civs now and we all have well defined cohesive civilizations. (having the borders is a superb idea). It's the mid nineteenth century and while I am the most technically advanced having just got airpower, I am far from the largest.
After years of posturing China and I finally went head to head and despite having infantry and artillery to their riflemen and scattering of cannon AND the Cossack as my UU, their cavalry ran rings round me. I had fallen straight back into my entrenched Civ2 tactics. It was only by some fast thinking, creative use of that artillery and remembering to go to a wartime footing that I only lost one city though that was a strategically important one in the heart of the Chinese Civ.
I love the absence of the ZOC, which I always found so restricting, but by God have I been slow in learning to appreciate how it radically changes the way combat works. Given the time span for even the fastest turn it is ridiculous that one unit can trap another for centuries of game time.
The trading screen is very flexible though I get the impression that the AI bargains less from a an urge to get the lowest price possible and more from a willingness to spend anything at all up to the limit of its treasury. Not very realistic.
The graphics are great and I don't even mid the yellow everyone complains about.