Hello,
I've been playing Civ4 for a while now so I know the basics, but I'm having a hard time doing well. I play on Noble difficulty with only Conquest victory enabled. My main problems stem from what I'm supposed to do early-game. Specifically how many cities I should have, and what I should do with cities that I capture. For reference, I play on a large continents map.
I find that if I expand slowly, before I know it, the other civilizations will have like 15 cities each and I will have nowhere left to expand, leaving me with only like 5 cities. This results in me falling behind drastically and being overpowered. But if I decide to expand rather quickly and build 10-12 cities myself before all the land gets taken up, I end up not having even remotely enough money to maintain all my cities, resulting in me having to lower my research to a really low percentage, sometimes even down to 0%. So I still fall behind. I know there's a technology that allows you to build research, but it takes a lot of time to get to that technology when your research is being gained so slowly already.
Also, I'm not sure what to do with cities that I capture. For example, in my most recent game, I rushed swordsmen, and I attacked a neighboring civilization that was starting to box me in. I captured the majority of his cities, and I kept all of them because they were good cities, and I didn't have many cities myself yet. But the cost of maintaining all these cities was extremely high. So I thought in the future I should just raze them, but this seems counterproductive in a conquest-only victory game, because then that razed territory is just going to be settled again and I'll have to capture it all over again.
Any tips are appreciated. Thanks!
I've been playing Civ4 for a while now so I know the basics, but I'm having a hard time doing well. I play on Noble difficulty with only Conquest victory enabled. My main problems stem from what I'm supposed to do early-game. Specifically how many cities I should have, and what I should do with cities that I capture. For reference, I play on a large continents map.
I find that if I expand slowly, before I know it, the other civilizations will have like 15 cities each and I will have nowhere left to expand, leaving me with only like 5 cities. This results in me falling behind drastically and being overpowered. But if I decide to expand rather quickly and build 10-12 cities myself before all the land gets taken up, I end up not having even remotely enough money to maintain all my cities, resulting in me having to lower my research to a really low percentage, sometimes even down to 0%. So I still fall behind. I know there's a technology that allows you to build research, but it takes a lot of time to get to that technology when your research is being gained so slowly already.
Also, I'm not sure what to do with cities that I capture. For example, in my most recent game, I rushed swordsmen, and I attacked a neighboring civilization that was starting to box me in. I captured the majority of his cities, and I kept all of them because they were good cities, and I didn't have many cities myself yet. But the cost of maintaining all these cities was extremely high. So I thought in the future I should just raze them, but this seems counterproductive in a conquest-only victory game, because then that razed territory is just going to be settled again and I'll have to capture it all over again.
Any tips are appreciated. Thanks!