why is it that default rules do not permit any unit with bombard ability to have lethal sea or land bombardment. Is it not unrealistic and frustrating? Sometimes I really shout in anger and want to have a serious chat with civ3 designers. In my opinion that makes air power and artillery useless in game.
Civilopedia says that F15 and Jet Fighter have radar ability, so that they see two squares. However if you check civ3mod.bic in 1.29f it is simply not checked. What does it mean? Do they have that ability or not?
I will also appreciate some thoughts about custom units. Some of them really look nice and you want to have them in your game. But does AI use them as "intended"? eg. you have mech infantry A/D/M 12/18/2 cost shields 110. now you add humvee (nice unit must have) 10/16/3 with blitz, cost 100. Does AI now build only humvee?
Civilopedia says that F15 and Jet Fighter have radar ability, so that they see two squares. However if you check civ3mod.bic in 1.29f it is simply not checked. What does it mean? Do they have that ability or not?
I will also appreciate some thoughts about custom units. Some of them really look nice and you want to have them in your game. But does AI use them as "intended"? eg. you have mech infantry A/D/M 12/18/2 cost shields 110. now you add humvee (nice unit must have) 10/16/3 with blitz, cost 100. Does AI now build only humvee?