I have finally finished my game of Space Colonization by having researched everything, having colonized nearly all of the Universe and having built any (reasonable) building in any of my cities. This took more than 2 months of regular (mostly daily) gameplay, I really have to say C2C is immense! I have added my last save if you are curious how this may look.
I used the "Tiny Alternate System" map from KaTiON_PT which has all the necessary space parts in it and also a quite descent earth map which was fun to play. The map was changed while I played to be able to use everything that came originally from pepper2000´s Space Colonization modmod but is incorporated in C2C for a while now. Thank you, KaTiON_PT for providing this great map which is much smaller that TPEHEP´s map, therefore you have a chance to finish a game in your lifetime.
When I started the game there still was the issue with AI civilizations not expanding, so earth was conquered very easily. That was no problem for me as I wanted to start the Space Race as soon as possible anyway. That should be different if you start a game with the current SVN, though.
The space colonization part of the game in itself is huge, very well thought out and nearly a game in itself. Thank you, pepper2000 for enlarging C2C that much!
Now some comments:
I used the "Tiny Alternate System" map from KaTiON_PT which has all the necessary space parts in it and also a quite descent earth map which was fun to play. The map was changed while I played to be able to use everything that came originally from pepper2000´s Space Colonization modmod but is incorporated in C2C for a while now. Thank you, KaTiON_PT for providing this great map which is much smaller that TPEHEP´s map, therefore you have a chance to finish a game in your lifetime.
When I started the game there still was the issue with AI civilizations not expanding, so earth was conquered very easily. That was no problem for me as I wanted to start the Space Race as soon as possible anyway. That should be different if you start a game with the current SVN, though.
The space colonization part of the game in itself is huge, very well thought out and nearly a game in itself. Thank you, pepper2000 for enlarging C2C that much!
Now some comments:
- There is not really competition in space, but I knew that beforehand. Some barbaric villages appear (especially on Venus) but they usually aren´t able to attack you (probably they don´t have units that can walk where they currently are). Even some animals appeared (on Venus and Mercury IIRC). This part of the game is just about exploration and expansion.
- Some parts are a little bit complicated, especially when you want to know what you need to settle on a certain tile. There is the excellent Space Guide from Pepper but that is quite a lot of reading. Could be a little bit more intuitive all in all.
- A lot of buildings and wonders are available when you reach further into space but your older colonies e.g. on Moon and Mars don´t get new buildings after a while. They just sit there and build research, just as is the case for your earth cities most of the time in the late game. This is especially true as most later settler and working units can only be built in far-off space. Maybe it would make sense that some of these distant and galactic buildings and units could also be constructed on earth, moon and the planets.
- Terraforming (on Moon and Mars IIRC) doesn´t make sense currently. You just gain one food per tile but loose the ability to construct hydroponic farms, martian mines, etc. which give much higher benefits. Unless it is totally worked over I´d say terraforming outside of earth should either be taken out or should still allow all the improvements on it.
- Pretty late in game your space colonies grow quite big and you get problems with crime, disease and pollution which you cannot counter by buildings or units. There should be an option that you can transport policing and health care units to any space colony late in the game. You can teleport and travel through time by then so why shouldn´t you be able to send a Police Mech to Mars to take care of these marauding colonies? Or have a factory there to build them on site?
- There is not really a fun end to the game. It would be great if the Space Race Victory could be somehow adapted to have a clear goal for your civilization to achieve in the far future.
- There had been other issues, like lattitude being wrong on space maps (important for some buildings and wild animals spawn) and buildings being not constructible because of some resource and obsoleting issues. All of this has been taken care of by raxo2222 so if you use current SVN and also raxo´s lattitude and longitude modmod you should be fine to play on space maps. Thank you raxo, also for your ongoing help and support in all the space issues!
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