I don't know what other people do but If I'm in a war or preparing for a war then the only thing my cities are doing is either building units or wealth.
In your 680AD screenshot you claim you are readying for war but you're building infrastructure - do you really need to build walls (for example) when those hammers could be invested in a defending unit instead?
Vassaling all the AIs becomes a lot more complicated when some start on other continents you can't even discover until Astronomy. I can't really give advice for your difficulty level, had it been pangea it looks like you could have potentially killed off every AI with war chariots. On higher difficulty levels it doesnt make sense to rampage too far from home during an early rush (generally HAs if there isnt an overpowered unique unit like war chariots or immortals) even if the opportunity presents itself. The maintenance cost without developed infrastructure will have you behind for the rest of the game.
You can of course make an exception if you capture a fairly distant city with valuable wonders. Great Lighthouse is one that's so good to capture early (you can spam coastal and island cities that will pay for themselves right away), likewise with Pyramids (representation can save your economy if you have decent food). More debatable is the Temple of Artemis, which can be quite good but not worth it if it's too far away. Stonehenge and Great Wall are certainly not worth keeping if they're too far. You also have to be careful what you do with the city capture and pillage gold, at a point when you're losing gold at 0% science slider if you dont at least get yourself pottery and writing you aren't likely to recover (still possible, but slowly, with representation). Then currency and CoL for courthouses become the most important.
re 680: by that time bc the economy in shambles, and bc Saladin was protective and Washington had just gotten longbows I thought my tactical advantage with WC was gone so I decided to dig in an invest in economy.
If I can get home from Easter I can post the final result
Monarch, No Events, Standard Settings
1370 AD Conquest Victory, and a personal best score!
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SIP, teching AH, Mining, BW. WC rushed Louis out. I then decided to take a moderate gamble and go for Saladin, which was a success, wiping him out while capturing the Buddhist holy city. I then had four cities (two of my own, Paris, & Mecca) and a whole bunch of land in between to settle. I missed out on SH & Great Wall (which would have been useful given how much land I had carved out for myself and potential barb problems), but the fail gold was very useful. Oracled CoL in 1240. From there built Mids, GLib, Parthenon, AP, Sankore, Sistine, and the Taj while filling out the lands inbetween our starting position, Old France, and Old Arabia. Economy was teetering for a while, but fail gold from stone wonders (including Chicken Pizza & Ang. Wat) came at key points. I eventually moved my capital to my second city founded 1S of the Dye & 1N of the Stone in between Paris and our starting position . Solid cottage spot, though food poor and not an abundance of production, but by the time I moved the capital, it had already grown to a good size with maturing cottages, so I think it worked well.
I was planning on going with a moderately peaceful game (hence AP, Sankore, & Sistine for super temples). The continent had a nice Buddhist love fest going but Alex decided to be a brat, declaring on me twice despite our goodish relations. I stopped the first with an AP vote, but the second one happened around the time of lib, so I changed course to a good ole cuirassier romp. Lib'd MT in 1030AD, capped Alex in 1200, wiped Hannibal out in 1270, with Washington capped in 1310. I sent a kind of harassing party of 8 cuirs at Asoka while I tried to move my real army across the seas, but my little raiding group captured a city, which apparently was enough to force a capitulation. Finished with a score of 198,433; Just short of 200k, but still my personal best!
I thoroughly abused the War Chariots in wiping out the French & Saladin, and made good use of Spiritual (lots of switching btwn Slavery and Caste) & Industrious (particularly for fail gold but also in getting the mids and running a boatload of rep specialists in Paris). The obelisk was almost completely unused however (built one the entire game).
The immediate lands surrounding our starting position are pretty poor. I settled one spot south of the initial location more for defenses than because I wanted that land. But with the help of a rush, this round became really quite easy, especially having those areas I would have had to contend with the French & Arabians all to myself. The biggest challenge, at least at Monarch, is whether or not you can keep the economy afloat after taking whatever you decide to take early on.
Used a Golden Age to recover from overexpansion, with GNP barely keeping pace with AI
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, and then had a Golden Age sustained from 1130 AD to 1560 AD (4 x 12 turns each)
Starting in 1130 AD I went into Golden Age with the music-GA
--Build CH and forges everywhere
Popped another GA and a GM, 2nd consecutive GA
--Build theatres, markets
Raced to Nationalism ahead of Washington
--Build Taj Mahal = 3rd consecutive GA
--Built AP, and also put up Sankore and Spiral Minaret, even though Asoka had Divine Right 500 years prior.
--Build FP in Lyons (fully cottaged site with academy) and Versailles in Carthage, so now I've triangulated my maintenance cost reducing buildings.
Beat Washington to Lib (took Democracy!) and beat him to economics. Built Universities everywhere.
--Revolted to Pacifism
--GM/GP/GE = 4th consecutive GA
--Built banks, levees, factories
--Popped GA/GP/GS but couldn't get out the 4th different great person by 1560 to keep it going. Overall a success.
Culturally I converted a ton of cities which was fun.
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Culture pressure map before and after:
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Before
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After - not sure how Aden and Khurasan were holding out, especially with spy induced unhappiness and revolution every few turns
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Representative plot of GNP vs. time showing the effect of this "430 year plan"
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Admittedly this was not the initial plan, but I learned something about planning a future conquest.
From the screenshot it looks like you were close to the dom limit - what made you decide to go for Cultural VC?
@Giant Wolfman
Spoiler:
That is a sick end-date for Monarch! Have you seen the NC de Gaulle game? (it's another that lends itself to cuirr stomping if you like that sort of game)
Actually at my last turn only had 49.5% of land, so a while until domination. Plus I thought it would be interesting to see if I could turn my try at warmonger/conquest completely on its head and get culture.
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