Anton Strenger, the lead designer of the Civ6 "New Frontier Pass", has given a presentation at this year's "Game Developer's Conference". His presentation was titled "Ahistorical Accuracy: Bringing New Myths and Representation to 'Civilization'", and you can find the summary here. The talks were recorded, but he does not yet know if the recording will be freely available.
During the talk Soren Johnson, the lead designer for Civ4 and also for Old World, has covered parts of the presentation on Twitter. The related Tweets have been collected below.
1) https://twitter.com/SorenJohnson/status/1507461816435154950
"Stenger: Civ 6 Secret Society messes with the Great Person theory because there is an eternal force greater than you."
2) https://twitter.com/SorenJohnson/status/1507463155370233857
"Stenger: When choosing leaders for Civ 6, we want diversity across each axis here. A resistance leader (even if ultimately a “loser” of history) is just as important to include as a “victor” is."
3) https://twitter.com/SorenJohnson/status/1507464183087960068
"Stenger: Ba Trieu is a good example of a interesting new leader we added to Civ 6 to represent a resistance instead of a conqueror."
4) https://twitter.com/SorenJohnson/status/1507464968949551104
"Stenger: For Civ 6 NFP, the additions are “ice cream toppings” that sat on top of stable systems, which is ok b/c we were finishing Civ 6. Secret Societies sit on top of Governors, for example."
(no screenshot)
5) https://twitter.com/SorenJohnson/status/1507465791578378241
"Stenger: NFP drew more active players into Civ 6 than either expansion. (Firaxis essentially moves to a live-ops model for NFP instead of the traditional expansion model inherited from its time as a boxed product.)"
6) https://twitter.com/SorenJohnson/status/1507466188510572550
"Stenger: Civ 6 Simon Bolivar character led to this Venezuelan player seeing his culture represented in media for the first time as something other than a villain."
7) https://twitter.com/SorenJohnson/status/1507467182648688643
"Stenger: My job is to simply recognize the best idea, not to come up with it."
8) https://twitter.com/SorenJohnson/status/1507468478839619591
"First question to @antonstrenger after his Civ 6 talk - Why did it take so long to put Portugal into the game? Classic Civ question!"
9) "During the Q&A, @antonstrenger demonstrated what I will term the Johnson Law of 4X Talks (as I have done the same thing): When put on the spot, no one can ever remember what the final X in 4X stands for."
A comment from another developer, Taylor Fisher https://twitter.com/TFischConcept/status/1507466020092588033
"This is a great story @KatNicoleB and I literally made a spreadsheet and barged our way into every meeting possible to argue for more diversity. During the game**ate Era, this took immense bravery, and it got a TON of backlash that the studio stood up against."
We hope that the talk will be freely available, so that we can fill in all the wholes in between too .
During the talk Soren Johnson, the lead designer for Civ4 and also for Old World, has covered parts of the presentation on Twitter. The related Tweets have been collected below.
1) https://twitter.com/SorenJohnson/status/1507461816435154950
"Stenger: Civ 6 Secret Society messes with the Great Person theory because there is an eternal force greater than you."
2) https://twitter.com/SorenJohnson/status/1507463155370233857
"Stenger: When choosing leaders for Civ 6, we want diversity across each axis here. A resistance leader (even if ultimately a “loser” of history) is just as important to include as a “victor” is."
3) https://twitter.com/SorenJohnson/status/1507464183087960068
"Stenger: Ba Trieu is a good example of a interesting new leader we added to Civ 6 to represent a resistance instead of a conqueror."
4) https://twitter.com/SorenJohnson/status/1507464968949551104
"Stenger: For Civ 6 NFP, the additions are “ice cream toppings” that sat on top of stable systems, which is ok b/c we were finishing Civ 6. Secret Societies sit on top of Governors, for example."
(no screenshot)
5) https://twitter.com/SorenJohnson/status/1507465791578378241
"Stenger: NFP drew more active players into Civ 6 than either expansion. (Firaxis essentially moves to a live-ops model for NFP instead of the traditional expansion model inherited from its time as a boxed product.)"
6) https://twitter.com/SorenJohnson/status/1507466188510572550
"Stenger: Civ 6 Simon Bolivar character led to this Venezuelan player seeing his culture represented in media for the first time as something other than a villain."
7) https://twitter.com/SorenJohnson/status/1507467182648688643
"Stenger: My job is to simply recognize the best idea, not to come up with it."
8) https://twitter.com/SorenJohnson/status/1507468478839619591
"First question to @antonstrenger after his Civ 6 talk - Why did it take so long to put Portugal into the game? Classic Civ question!"
9) "During the Q&A, @antonstrenger demonstrated what I will term the Johnson Law of 4X Talks (as I have done the same thing): When put on the spot, no one can ever remember what the final X in 4X stands for."
A comment from another developer, Taylor Fisher https://twitter.com/TFischConcept/status/1507466020092588033
"This is a great story @KatNicoleB and I literally made a spreadsheet and barged our way into every meeting possible to argue for more diversity. During the game**ate Era, this took immense bravery, and it got a TON of backlash that the studio stood up against."
We hope that the talk will be freely available, so that we can fill in all the wholes in between too .