hmm.....Shaesha, I think you've been a teensy bit Wonder-happy. We have four Wonders being built! Maybe you thought you ran out of things to build. Here's what you could have been building instead:
- Philadelphia was building a wonder but still doesn't have a harbor! I set it to building a harbor.
- We want a huge military! The Egyptians and Romans attacked us earlier so we have scores to settle.
I switch New York and Washington to the cheapest Wonders around, so we can be finished with Wonders and move on to troops asap.
Good work on cutting all this jungle down.
You've been a little irrigation-happy Shaesha. Try to have about half of grassland mined, the other half irrigated. It's a balance between production and food.
Buffalo has all this irrigation around it for fast growth, but it doesn't have an aqueduct so it can't grow past size 6! I switch it to an aqueduct.
Some cities like Chicago were growing slowly because they were working on hills or mountains. Don't get a city to yield high production until it's pretty big. If a city looks like it's staying small for too long, go to the city screen and see its food surplus. If it has a low surplus, then try to rearrange the tiles being worked to get a higher surplus.
It's unfortunate that we couldn't secure a source of ivory when we took out the Aztecs. How do we get it? Trade with the Iroquois, or take it by force?
There's also a source of saltpeter in currently unclaimed territory, but it could fall to the Iroquois at any time.
hmm...I set the "Always Build Previously Built Unit" option in the preferences. That way if we build a knight it will automatically set it to build another knight.
Ok, I would like to attack the Iroquois and get ivory...but they're the only ones who have thusfar been friendly to us, so I think we'll trade peacefully with them.
They won't do a straight luxury-for-luxury deal, because they figure that they're supplying more cities with luxuries than we're supplying cities of theirs. That's the way other civilizations think when you have more cities than them. Works the opposite way if you have less cities.
We could give them a few gold per turn plus a luxury, but instead we'll give them two luxuries for their one.
Meanwhile the Egyptians build the Hanging Gardens. We were going for that before. Now instead, let's pour our production into military, with which we can capture the Hanging Gardens and take out the Egyptians!
We discover Theology which makes the Oracle obsolete. We're going to discover Education soon which will make the Great Library obsolete! Alright, I *guess* we'll switch to Sun Tzu's Art of War.
Ok we have the Great Lighthouse. Now our ships can sail across sea (but not ocean) and can move further! Washington starts building a knight. Lots of knights we want!
I build a colony on saltpeter. This lets us get musketmen.
Ok, we want our knights in the captured Aztec cities to be available for further warfare, but we still need to protect the cities. I upgrade some spearmen to musketmen, and send them to defend the frontline cities.
We're preparing to attack Egypt. We have 15 knights. You'll want more. Hopefully 25 or so. Build roads to the border, mass your troops at the border, declare war when you're ready, and attack. They can build pikemen, but not knights or musketmen. Expect alot more resistance than against the Aztecs. Try to take at least 10 knights to attack each city.
You should be able to get Alexandria and Memphis, and hopefully Thebes and Elphantine. Thebes is the city with the Hanging Gardens in it. Getting Memphis should net us a supply of furs.
Oh we're about to discover Education. When we do, try to take a break from producing knights in all our military-producing cities to produce a university. We want to stay on top of the technology lead and universities will do that for us. Then get straight back to building knights.
Good luck!
-Sirp.
The Game
- Philadelphia was building a wonder but still doesn't have a harbor! I set it to building a harbor.
- We want a huge military! The Egyptians and Romans attacked us earlier so we have scores to settle.
I switch New York and Washington to the cheapest Wonders around, so we can be finished with Wonders and move on to troops asap.
Good work on cutting all this jungle down.
You've been a little irrigation-happy Shaesha. Try to have about half of grassland mined, the other half irrigated. It's a balance between production and food.
Buffalo has all this irrigation around it for fast growth, but it doesn't have an aqueduct so it can't grow past size 6! I switch it to an aqueduct.
Some cities like Chicago were growing slowly because they were working on hills or mountains. Don't get a city to yield high production until it's pretty big. If a city looks like it's staying small for too long, go to the city screen and see its food surplus. If it has a low surplus, then try to rearrange the tiles being worked to get a higher surplus.
It's unfortunate that we couldn't secure a source of ivory when we took out the Aztecs. How do we get it? Trade with the Iroquois, or take it by force?
There's also a source of saltpeter in currently unclaimed territory, but it could fall to the Iroquois at any time.
hmm...I set the "Always Build Previously Built Unit" option in the preferences. That way if we build a knight it will automatically set it to build another knight.
Ok, I would like to attack the Iroquois and get ivory...but they're the only ones who have thusfar been friendly to us, so I think we'll trade peacefully with them.
They won't do a straight luxury-for-luxury deal, because they figure that they're supplying more cities with luxuries than we're supplying cities of theirs. That's the way other civilizations think when you have more cities than them. Works the opposite way if you have less cities.
We could give them a few gold per turn plus a luxury, but instead we'll give them two luxuries for their one.
Meanwhile the Egyptians build the Hanging Gardens. We were going for that before. Now instead, let's pour our production into military, with which we can capture the Hanging Gardens and take out the Egyptians!
We discover Theology which makes the Oracle obsolete. We're going to discover Education soon which will make the Great Library obsolete! Alright, I *guess* we'll switch to Sun Tzu's Art of War.
Ok we have the Great Lighthouse. Now our ships can sail across sea (but not ocean) and can move further! Washington starts building a knight. Lots of knights we want!
I build a colony on saltpeter. This lets us get musketmen.
Ok, we want our knights in the captured Aztec cities to be available for further warfare, but we still need to protect the cities. I upgrade some spearmen to musketmen, and send them to defend the frontline cities.
We're preparing to attack Egypt. We have 15 knights. You'll want more. Hopefully 25 or so. Build roads to the border, mass your troops at the border, declare war when you're ready, and attack. They can build pikemen, but not knights or musketmen. Expect alot more resistance than against the Aztecs. Try to take at least 10 knights to attack each city.
You should be able to get Alexandria and Memphis, and hopefully Thebes and Elphantine. Thebes is the city with the Hanging Gardens in it. Getting Memphis should net us a supply of furs.
Oh we're about to discover Education. When we do, try to take a break from producing knights in all our military-producing cities to produce a university. We want to stay on top of the technology lead and universities will do that for us. Then get straight back to building knights.
Good luck!
-Sirp.
The Game