A lot of good discussion in https://forums.civfanatics.com/threads/specialist-citizens.674344/ about specialists, but rather than resurrect that thread from last year, I wanted to ask a newer, related question.
Most of the time, I play for Space Victory, so any specialist citizens become scientists to speed up my research for techs to build the ship.
This game, I'm playing as Carthage on a Large Continents map, going for Domination. I conquered my land mass with Cavalry in the Industrial Era, having just built ToE. I've invaded the other land mass, where Lincoln is the big power and 2 others (Maya, Russia) have smaller portions of land. I've just crossed into the Modern Era, am building tanks for a big push into America, and have slowed my research pace. Yes, I could have invaded earlier but I've been trying to honor treaties and keep my trade rep intact.
I'm trying an alternate use of specialists:
- In newly conquered / pacified cities, I use Civil Engineers (hard hats) when building key buildings like harbor or marketplace.
- In my core cities, when I am building units, I use Policemen to squish the corrupted red shields and Taxmen otherwise
My thinking is that Taxmen (rather than Scientists) I get gold that I can spend to rush build useful things: units, barracks.
Is this what other players do, when focusing on a military victory?
Most of the time, I play for Space Victory, so any specialist citizens become scientists to speed up my research for techs to build the ship.
This game, I'm playing as Carthage on a Large Continents map, going for Domination. I conquered my land mass with Cavalry in the Industrial Era, having just built ToE. I've invaded the other land mass, where Lincoln is the big power and 2 others (Maya, Russia) have smaller portions of land. I've just crossed into the Modern Era, am building tanks for a big push into America, and have slowed my research pace. Yes, I could have invaded earlier but I've been trying to honor treaties and keep my trade rep intact.
I'm trying an alternate use of specialists:
- In newly conquered / pacified cities, I use Civil Engineers (hard hats) when building key buildings like harbor or marketplace.
- In my core cities, when I am building units, I use Policemen to squish the corrupted red shields and Taxmen otherwise
My thinking is that Taxmen (rather than Scientists) I get gold that I can spend to rush build useful things: units, barracks.
Is this what other players do, when focusing on a military victory?