IAM
Emperor
AI is specialized. AI can perform calculations faster and more accurately than any human. If you use calculations (specialization) to defeat the AI the AI will always win because it can calculate faster.
Example: I'm human player (broken stool specialized civ) and I am calculating building multipliers or breaking down combat odds for every possible scenario. The AI can do that faster. AI wins. Don't fight fire with fire; fight fire with water. Electricity (AI) is fire. Humans are mostly water (by weight). specialization = death
Example: AI is specialized. It needs bonuses to defeat human players (diety, immortal, etc.). Human player can use human stratagy. AI can not use human stratagy. Fight fire with water. specialization = death
Story: One island AI versus human. I (dozen ballerinas with flaming machetes non-specialized civ) AI (broken stool specialized civ). I designate my closest city to AI as designated pillage area and build improvements there for AI to stay busy pillaging. I launch a fleet (specialized AI can not do) steam along outside of visual range and hit three cities on far side of island. Raze all three cities and capitulate AI. I win. fight fire with water specialization = death
Example: I'm human player (broken stool specialized civ) and I am calculating building multipliers or breaking down combat odds for every possible scenario. The AI can do that faster. AI wins. Don't fight fire with fire; fight fire with water. Electricity (AI) is fire. Humans are mostly water (by weight). specialization = death
Example: AI is specialized. It needs bonuses to defeat human players (diety, immortal, etc.). Human player can use human stratagy. AI can not use human stratagy. Fight fire with water. specialization = death
Story: One island AI versus human. I (dozen ballerinas with flaming machetes non-specialized civ) AI (broken stool specialized civ). I designate my closest city to AI as designated pillage area and build improvements there for AI to stay busy pillaging. I launch a fleet (specialized AI can not do) steam along outside of visual range and hit three cities on far side of island. Raze all three cities and capitulate AI. I win. fight fire with water specialization = death
The human has all the time in the world to make his calcs if he wants to...
multiplier buildings in basically all of my cities. No point in having a high
city that will be a requisite library / uni or bank city have such low production it cant do this in a timely matter. In my most recent game (victory), most cities had some cottages and some workshops.
.
weights invested in me even though I crank mine up towards them and ruin their space projects.
) just that doing it that way tends to make the game easier more often than not.