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- Aug 12, 2010
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France's inner color is white or off-white. Venice's should be a golden yellow, distinguishable from white.
It's a yellowish cream IMHO, the exact color is this: http://www.colorhexa.com/ebeb8b. It may be confusing at quick glances, imagine a war with both French and Venetian troops involved, it'd be confusing for gameplay. We've a bit more leeway since it's turn-based strategy, but there should still be more distinction...But that is white, isn't it? If it's yellow it's the most undistinguished I've ever seen XD
See my avatar!Going from colors, what do you think would be a fitting leader for Venice or Italy?
For Venice, it would be a bit more difficult, in my opinion, because there is several doges that achieved great things, but I think one of the most important ones was Agostino Bargarigo, whose initiative drove France out of Italy. He also expanded Venice's territory into the Romagna and Cyprus.
He'd be staring blankly at nothing. Disturbing if they do it badly, brilliant if they did it well.Imagine the diploscreen where you have a cool old blind dude conniving behind your back or something.)
He'd be staring blankly at nothing. Disturbing if they do it badly, brilliant if they did it well.
Personally I would want Enrico Dandolo. A fascinating character in his own right, and the bloke who, at 90 years of age and blind (mind you, this is the medieval era we're talking about), managed to divert a Crusader army to ransack Constantniople and completely screw over the Byzantine Empire, FOR PROFIT.(Okay, obviously that's a simplification of what happened, but it makes a good narrative. Imagine the diploscreen where you have a cool old blind dude conniving behind your back or something.)
I think that Venice's height of expansion was in the 1400s. I'm not sure under which Doge. I nominate Tommaso Mocenigo because of the large amount of naval conquest during his rule.
Also, just from looking at Wikipedia's list of Doges, I'd have to say that is a hazardous occupation. A lot were assassinated or dragged out of office by angry mobs.
Personally I would want Enrico Dandolo. A fascinating character in his own right, and the bloke who, at 90 years of age and blind (mind you, this is the medieval era we're talking about), managed to divert a Crusader army to ransack Constantniople and completely screw over the Byzantine Empire, FOR PROFIT.(Okay, obviously that's a simplification of what happened, but it makes a good narrative. Imagine the diploscreen where you have a cool old blind dude conniving behind your back or something.)
Had an idea for a tourism/trade setup for potential Italy civ. Would like some input; but I think there is a lot of synergy here.
UA: (Needs a name) Each copy of a luxury resource exported gives +1 Great Artist and tourism in your capital and +3 after the Renaissance era.
UB: Glassmaker- replaces workshop, supplies one source of Venetian glass.
UU: Renaissance Man (maybe something else)- replaces great artist, can build any great tile improvement alongside usual abilities.
...
But I would like a combat unit for them, so maybe I would remove the UU to be actually the unique ability, so Italian great artists could build all great improvements, and give them an bersaglieri combat unit.
...
UU: Alpini? Bersaglieri? Or the crossbowman with shield that someone had as an idea.
Besides, I just found my old mod for vanilla civ5:
It had Italy with Garibaldi as the leader.
The trait was "Renaissance communes" that was giving -25% culture needed to unlock social policies and +50% culture required for border expansion.
UU was the "Humanist", who was a great artist replacement and could also bulb a tecnology like the great scientist.
UB was the "Piazza" which replaced the circus, didn't require horses and increased GP generation by 15%.
Originally it had the "Alpino" as a UU, with mobility and bonus combat on rough terrain (do not remember the name...drill?), but I felt it was not enough unique in the end.
Probably not really balanced, but it offered a fun gameplay![]()