ilovetoast
Chieftain
- Joined
- Jun 22, 2003
- Messages
- 7
A few clarifications:
My lux slider was at 4 beacuse that was the minimum to keep Madrid from rioting on the turns before the screenshot. On the last turn before the screenshot, I moved a warrior into town and completed the road to the incense. But, up until that turn I had to keep pushing it up to keep from rioting. Thanks for reminding me to keep close watch on that for gold though.
I see the massive trades failures now. Thanks to all for pointing those out. I will have to remember to keep exploring with my warriors and not let the cpu sell me all contacts and remember to talk to each cpu civ every turn for tech/workers/peace/maps.
As to the road network...maybe I'm doing something wrong (surprise) but for much of my game I only had 1 worker...I was desparate to get out a few soldiers...didn't want the AI thinking I'm too weak. Plus desparate to get settlers to build more cities. I only recently made my second and third workers. Two of which are trying to connect/improve my city to the south (one worker came from that city...the other had just roaded the incense). The other moved to hook up Toledo to the SW--figure it would help that cities happiness, etc. and facilitate settle movement SW to block Frnech N expansion. Never wasted (deliberately) a worker move(?) .... always at least built a road.
I seemed to get Madrid started well (aside from the damn disease). Got the squares I wanted improved efficiently. A question... when do you guys go for a second worker? I could really use some guidance there. I think I do it to late. My first cities often seem good....but then my infrastructure seems to fall behind (among other thigns).
Thanks again for the help...I will improve at this with time and practice and more good advice
ttv
My lux slider was at 4 beacuse that was the minimum to keep Madrid from rioting on the turns before the screenshot. On the last turn before the screenshot, I moved a warrior into town and completed the road to the incense. But, up until that turn I had to keep pushing it up to keep from rioting. Thanks for reminding me to keep close watch on that for gold though.
I see the massive trades failures now. Thanks to all for pointing those out. I will have to remember to keep exploring with my warriors and not let the cpu sell me all contacts and remember to talk to each cpu civ every turn for tech/workers/peace/maps.
As to the road network...maybe I'm doing something wrong (surprise) but for much of my game I only had 1 worker...I was desparate to get out a few soldiers...didn't want the AI thinking I'm too weak. Plus desparate to get settlers to build more cities. I only recently made my second and third workers. Two of which are trying to connect/improve my city to the south (one worker came from that city...the other had just roaded the incense). The other moved to hook up Toledo to the SW--figure it would help that cities happiness, etc. and facilitate settle movement SW to block Frnech N expansion. Never wasted (deliberately) a worker move(?) .... always at least built a road.
I seemed to get Madrid started well (aside from the damn disease). Got the squares I wanted improved efficiently. A question... when do you guys go for a second worker? I could really use some guidance there. I think I do it to late. My first cities often seem good....but then my infrastructure seems to fall behind (among other thigns).
Thanks again for the help...I will improve at this with time and practice and more good advice
ttv