Now that I've spoiled the ending, just a few comments about the last phase of the game.
I was attacked by America near the end of the Industrial Age, and MPP's brought Japan (1 city) and Germany in against me. About the time I entered the Modern Age, I had again established peace on my (okay, OUR) continent. Of course things had changed a bit: I owned all of America from the chokepoint up to his former border with Germany, of America's western peninsula France had taken 3 cities, Russia 1, Greece 1, and Germany (his former ally) was at war with him and took his last city.
I was neck and neck with Greece in research near the end of the Industrial Age. I beat Alex into the Modern Age by about 3 turns by doing partial research on required techs, and then finishing them by buying them from Greece. In this manner I learned Mass Production and Flight in 3 turns each, spending about 1200 Gold to finish the purchase of each. Greece had researched the unnecessary Amphibious Warfare; otherwise he'd have beaten me into the Modern Age by 1 turn. I learned Fission and Computers first, and finished the UN with a palace pre-build, and the SETI Project with a GL I'd saved from the war with America.
So it was looking like it might be a tight race, but Babylon attacked Greece and a whole bunch of snarled MPP's got activated leaving Greece at war with Babylon, India, France, Russia and England! While they weren't any real threat to him, this did tie up a lot of Alex's resources; as a consequence the only additional Tech I was able to trade for in the Modern Era was Rocketry. I had to do all the other research myself. Oh well.
Germany was still something of a threat. However, he did get involved in the affairs of the other continent, which took his focus from me. I also established a line of fortifications across the chokepoint and stationed about 6 MI in each, and another 15 or so MI in each of my border metros. I didn't think he could penetrate THAT, and my counter-attack would be ferocious. I also stationed all sorts of naval forces off my coasts to provide warning if any concentrated set of transports were to head my way. The AI's were too busy with each other, and we were entertained by all sorts of flotilla formations passing us.
I've had some problems completing the GOTM within the allotted time (and this will only get worse with the cut-off date moved up to the end of the month
). So in this game I wanted to experiment with a limited war, only enough to give me the necessary growing space, and after that only in response to being attacked. So I had 3 short wars with Japan, 1 early war with Germany, and the American-German war at the end of the Industrial Era. My average number of hours per game has been somewhere between 50 to 60. This month I estimate I used about 34, so this approach has been successful in reducing the time I need to complete the game.
And I apologize to Cracker: I wrote down lots of Impi names, but never spent time to work the puzzle. I wanted to be sure I finished in time to submit!! The game WAS very fun!!