• We are currently performing site maintenance, parts of civfanatics are currently offline, but will come back online in the coming days. For more updates please see here.

Spreading Religion post-Scientific Method

skdyer

Chieftain
Joined
Sep 8, 2008
Messages
74
Location
Minneapolis, MN
I am trying to figure out how to spread religion after discovering Scientific Method which obsoletes the Monastery which makes it impossible to create missionaries without running the Organized Religion Civic which at the moment I don't want to run. Is the only solution to creating missionaries post-scientific method to run the Organized Religion civic?
 
Scientific methods obsolete monasteries, that is true, but this is except their missionary-producing ability. So no problem.

However, you cannot build new monasteries, so try to have them in place before that.
 
you should also consider beelining radio and building cristo redentor them - it is even better than Spi trait as it does not make you wait 5 turns between revolutions, virtually allowing you to run multiple civics at a time.
 
Are you 100% certain about that? I swear that last night I tried producing missionaries in cities that had had a monastery prior to scientific method and that the missionary production option was greyed out.

Are you saying that even after Scientific Method you don't lose your existing monasteries and their associated benefits? You simply lose the ability to build new monasteries?
 
After Scientific method you lose the science and culture from the monastaries, but you can still train missionaries in any city which has the relevant monastary. This usually leads to me having a manic trying to spread all my religions and build as many monastaries as possible as I approach SM.

This actually really annoys me, I really think it makes more sense that Free religon allows you to build missionaries. Without switching out of FR, it is almost impossible to spread a new religon post SM (which makes no sense to me).
 
Are you 100% certain about that? I swear that last night I tried producing missionaries in cities that had had a monastery prior to scientific method and that the missionary production option was greyed out.
I wouldn't discount the possibility you were at the limit of 3 missionaries. You cannot have more than that at any one time, so the option to build them would be greyed out.
Are you saying that even after Scientific Method you don't lose your existing monasteries and their associated benefits? You simply lose the ability to build new monasteries?

yes and yes. Monasteries still produce the culture as well. But they lose their +10%:science: bonus.
 
If you have a religion you want to spread, but no monasteries, switch to Organized Religion for a while. I try to build monasteries for every religion that exists in my civ. In a recent game i had them for 6 religions. As I had the 6 holy cities by that point (5 captured), and 6 shrines, I spammed a fair amount of missionaries.
 
If you have a religion you want to spread, but no monasteries, switch to Organized Religion for a while. I try to build monasteries for every religion that exists in my civ. In a recent game i had them for 6 religions. As I had the 6 holy cities by that point (5 captured), and 6 shrines, I spammed a fair amount of missionaries.

Did anyone order great prophets? :lol:

I bet you made a lot of money.
 
By the 5th or 6th shrines, they don't usually make you that much, unless you get the perfect map where they're founded by different people, and they all spread them.

I hardly ever find more than about 3-4 useful shrines on any map, since you often get one civ founding 3-4 religions, and ignoring their secondary ones. Like my current game, even if I just captured Memphis and it's a double holy city, they are 1% and 2% of the planet's religions, so at that point, unless I was going to end up with a cultural victory, is not worth even wasting a GP on building the shrine for.
 
Well of those 6 religions, the least cities with any of them was 5 or 6 when I captured the holy city, and 15-20 after I spammed out the religions. I founded 1, Izzy 2, Asoka 3, and Elizabeth 1. Only Islam never spread much at all, and I didn't build that shrine. I tried to spread it a bit, but it didn't work.

As for money, by the end of the game the biggest religion was Hinduism, and that shrine was in my capital. With Wall St, Creative Jewelers HQ, and Sid's Sushi HQ. And I was playing Mani Musa. :mischief: I spammed both corps to dozens of cities and Hinduism to maybe 80% of the cites on the board.
 
The obvious solution is to build as many monasteries as humanly possible. I usually build them, even if i'm not planning on spreading it. That 10% research helps, and the culture helps alot. Also, if i can capture the shrine/holy city, i can spread the religion for funds. Add in the AP's :hammer: bonus to buildings of that religion, and why shouldn't i build monasteries and spread religion? I do think SciMet sucks though, cause it obsoletes so much and yet offers little in the short term.
 
Hm, that's rarely a problem for me because I usually run organized religion. I don't know... +25% production to buildings just seems better than +10% to research most of the time.
 
Hm, that's rarely a problem for me because I usually run organized religion. I don't know... +25% production to buildings just seems better than +10% to research most of the time.

I too usually run Organized Religion, except when I am in war mode, when I run Theocracy (+2 Exp is great especially with other Exp producing things). I too find the +10% science benefit not too useful and I keep my borders closed to missionaries, which means the happiness benefit is not great either.
 
I wouldn't discount the possibility you were at the limit of 3 missionaries. You cannot have more than that at any one time, so the option to build them would be greyed out.

Note that this also applies to missionaries in build queues. If you queue up three missionaries in one city you won't be able to build them anywhere else.
 
Hm, that's rarely a problem for me because I usually run organized religion. I don't know... +25% production to buildings just seems better than +10% to research most of the time.

Don't forget the upkeep jump, high upkeep from OR can be rough...
 
After Scientific method you lose the science and culture from the monastaries, but you can still train missionaries in any city which has the relevant monastary. This usually leads to me having a manic trying to spread all my religions and build as many monastaries as possible as I approach SM.

This actually really annoys me, I really think it makes more sense that Free religon allows you to build missionaries. Without switching out of FR, it is almost impossible to spread a new religon post SM (which makes no sense to me).
to me it always seemed like they didnt want to 'break' FR by allowing you to actualy get some use out of it with multi religions :rolleyes:
 
to me it always seemed like they didnt want to 'break' FR by allowing you to actualy get some use out of it with multi religions :rolleyes:

I assumed it was a case of "game balance" it was just the concept of a free religon society that was all about being open to any religon not being able to spread those religons that bugged me.
 
Don't forget the upkeep jump, high upkeep from OR can be rough...

if you have organize or financial i find using OrgRelg easier. That 25% discount on building stuff is imo worth it if you have the spare cash.
 
I found out by experimenting that if I queue up a build for a Monastery before I get SM, I can finish the build later, even if it's so far down the queue that I don't get a single hammer into it before SM. So whenever I'm close to completing SM, I now go through all my cities and queue Monasteries for any religion I own the holy city of (or plan on taking any time soon), even if I have a list of other things I want to build first. For a border city, it's good to have the culture boost, and if it's the AP religion, the hammer bonus is nice too. I can always delete it from the queue later if I decide not to build it.
 
After Scientific method you lose the science and culture from the monastaries, but you can still train missionaries in any city which has the relevant monastary.

You don't loose the culture. No building ever looses its culture due to obsolescence. In fact, really old buildings start to increase their cultural output over time, even after obsolescence (or perhaps especially after obsolescence, I don't understand the mechanic). Ancient wonders like the Pyramids can get some really insane cultural output.
 
Back
Top Bottom