SSE / WE Walkthrough for BtS (Immortal, HC, Insane Series)

An entertaining and informative thread (infotainment I guess :) )
But didn't you run into some extreme global warming problems due to all the nuking?
 
thanks for sharing this info it has helped my game tremendously. i have a question about the "other" 5 cities that you have - what is your criteria for them? in other words what do you try and get from them and when do you want to have them by? thanks again
 
Amazing!! I've seen crazy before (Obsolete's other insane stunts) but this surpasses everything. :crazyeye: Which wonders didn't you get?!? on immortal?!? :eek:

I've honestly never seen anyone dominate a high level like this with such ease. After all, you played most of the game with 6 cities. You should post some more pointers on what you do in those early turns cuz that must be the crucial period for what happens later on.
 
An entertaining and informative thread (infotainment I guess :) )
But didn't you run into some extreme global warming problems due to all the nuking?

Yes, and I am not sure how the mathematics for that is handled in BTS. I kept getting a lot of terrain of mine wanting to turn into desert. Now one would THINK most if not all of this should be happening on the other continent, where the nukes are actually going off!

There were still a lot of non-desert tiles in his area. So why should I get hit so bad with this fallout?

I also had problems where I simply was not allowed to nuke a city because I suppose a friendly unit of another AI was stationed there. That definitely should be considered a bug. If my ally puts a spy there (or beside the city), he should NOT prevent one of my nukes from hitting that city.
 
thanks for sharing this info it has helped my game tremendously. i have a question about the "other" 5 cities that you have - what is your criteria for them? in other words what do you try and get from them and when do you want to have them by? thanks again

Do you mean... the 5 cities that I captured? Basically, I wanted to gain more power. More poeple for voting... and more fear-factor so the other guy on my continent doesn't get greedy on me, even if I decided to somehow piss him off.

And of course, if it brings you a vassal, that's always nice. Even if my vassal only has 1 city left, that still gives me benefits from solving culture problems, to gaining extra happiness in all my cities, etc.
 
Amazing!! I've seen crazy before (Obsolete's other insane stunts) but this surpasses everything. :crazyeye: Which wonders didn't you get?!? on immortal?!? :eek:

I've honestly never seen anyone dominate a high level like this with such ease. After all, you played most of the game with 6 cities. You should post some more pointers on what you do in those early turns cuz that must be the crucial period for what happens later on.

Hmmm. Come to think of it, I never do build the Cistine chapel. It only generates artist pollution (yuk). And while the extra culture per specialist would be a HUGE deal to all my settled specialists, it is pointless. I am always going to hit leagendary culture just from my wonders alone, even without any culture sliders or civics. So what is the point.

And rarely do I ever go after the great lighthouse either, which sort of goes without explanation as I rarely start on an ocean side to begin with.

The crutial period of the early turns is....

SPEED SPEED SPEED....

Make EVERY turn count, eeek out every timing of your workers and chopping and que/shuffling and over-flow to perfection.

Most people don't do this right, that is why you keep hearing statements like "Building this or that on deity is impossible".
 
Do an iNsaNe protective win! Try Mao! I've been trying to get the most out of him.
 
Obselete's observation that space race is still best won by building everything is a good one. Space race is never a production race. It's always a tech race anyway.

Wonder economy on deity... yeah, I would like to see that. Especially since my favourite wonder is "stack of axeman", and the reward upon completion is "you may choose to gain control of any 1 city". :lol:
 
This is a total noob question as I am one, but you said how you used your two capitals to create wonders and Seoul for military units, what do you do with the rest of your cities? Do you just cater them to their terrain or just pump out units everywhere? I'm a hella beginner +4 and this is one thing I can't quite grasp is what to do with all the extra cities. Thanks.
 
obsolete: do you play a WE economy every time you play? If not, at what point do you decide which type of economy to run? How much does the map factor in? Leader traits? If you get an Industrious leader do you decide immediately to go WE?
 
I keep wondering if the strategy can be made viable with a leader like Tokugawa.
 
It seems like Industrious is pretty crucial for wonder spam at this level; that or stone/marble. It's no accident obsolete picks the leaders he does.
 
It seems like Industrious is pretty crucial for wonder spam at this level; that or stone/marble. It's no accident obsolete picks the leaders he does.
Actually Obsolete ran two different Gandhi challenges (Monarch and Emperor if I'm not mistaken).
I suggest having a look at those threads..
 
Actually Obsolete ran two different Gandhi challenges (Monarch and Emperor if I'm not mistaken).
I suggest having a look at those threads..

It is true he has used this strategy with Philosophical and Industrious leaders but both these traits are very useful for the strategy. Philosophical generates GPPs faster (from any given number of wonders already built) and that means the GE and GProphets are produced and available earlier. That increases production and hence makes building wonders easier in a similar way to the Industrious trait.
 
Just read the thread now, very interesting.

So, specialist+food economy v. specialist+hammers economy (both with Wonders, obviously). I had played one game of each.

And I ask,please: which is stronger? The price of the hammers choice is the
espionage thing (to do it and to suffer it).

And the choice, I think, it's done by building, or not, Stonehenge (mostly first).

Another question,please: were the INCAN automatic monuments needed?

Best regards,
 
Entertaining and informative. Great job!

Really got me to think out of the box.
 
I would also like to see a game with this strategy and aggressive AI. Preferably emperor as that is what I'm trying myself.
 
This is a total noob question as I am one, but you said how you used your two capitals to create wonders and Seoul for military units, what do you do with the rest of your cities? Do you just cater them to their terrain or just pump out units everywhere? I'm a hella beginner +4 and this is one thing I can't quite grasp is what to do with all the extra cities. Thanks.

Most the rest of my cities are off building infrastructure, except for when I'm in a war, or gearing up for one.
 
obsolete: do you play a WE economy every time you play? If not, at what point do you decide which type of economy to run? How much does the map factor in? Leader traits? If you get an Industrious leader do you decide immediately to go WE?

Having an industrious leader and not using his trait(s), is nerfing yourself in half from the start.

If I'm a very aggressive leader, like Romans, I'll mostly just crank out pratts and take the continent over. But I'll still settle specialists into one production city, and try to use that to grab wonders/projects at a later time when my continent is under control.

Of course, if I were to play a single fractal map where we are all on the same continent, then there is no need to build anything, I"ll just vassal everyone.
 
Just read the thread now, very interesting.

So, specialist+food economy v. specialist+hammers economy (both with Wonders, obviously). I had played one game of each.

And I ask,please: which is stronger? The price of the hammers choice is the
espionage thing (to do it and to suffer it).

And the choice, I think, it's done by building, or not, Stonehenge (mostly first).

Another question,please: were the INCAN automatic monuments needed?

Best regards,

By food economy, I assume you mean by growing population and repeatedly whipping for production? I don't think this works very well because you hit your cap very quick, and there is no way around that.

Stonehenge is almost always available first. And I like to get it first because it gives prophets.

And were the automatic monuments needed? Well, no but aren't they nice?
 
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