Field Marshal Klesh
Klesh Marshal Field
- Joined
- Apr 12, 2001
- Messages
- 175
It was regarding the roadways. Originally I had railroad in the city itself... with regular roads in the outskirts. That makes it far too easy to zip around inside the city. So I wanted to remove the railroads and replace them with roads within the city. For the outskirts I wanted to use rivers as unpillagable terrain that will still act like roads. Thus, pillaging by the AI will be a greater problem for the player inside the city because there is only one layer of road to be destroyed before it starts to slow you down. This was going to be done by using Mapedit and MapCopy and other fancy things.
Alas, I forgot to realize that rivers connect neither horizontally nor vertically. This would force me to have very ugly zig-zag roads only on the diagonal, which won't be cool at all. Back to the drawing board I went...
:crazyeyes
-FMK.
Alas, I forgot to realize that rivers connect neither horizontally nor vertically. This would force me to have very ugly zig-zag roads only on the diagonal, which won't be cool at all. Back to the drawing board I went...
:crazyeyes
-FMK.