strategyonly
C2C Supreme Commander
Frankly speaking, I have no idea why are there 2 places defining the same global variables, but I just leave them alone.
Remove all unnecessary stuff.
There are even variables defined which are not used anywhere at all.
And looking at what it is doing...
It is gonna be taxing on performance when there are alot of barb units.
What it does:
Every single turn:
Loop through every single unit of barb player.
If it is a camp unit:
Roll a number and do this do that blah blah blah
Then spawn the selected unit.
Guess what happens every turn when barb player has 100+ units?
OK i just tried this and it does NOT work at all the way it is supposed to yet, it does NOT settle down when you click on "fortify." It just fortifies, and nothing else????
Look and try out the original first and see what i mean, thx.