SheepMonster
Pthyian Prince
- Joined
- May 15, 2004
- Messages
- 226
OK, so despite my 'hectic schedule', i've been playing standard civ 3 (something i havent actually done in a while), and have come to the following conclusions:
1. Scenarios can;t depict battles. Stacks of doom depict battles. The only scenarios we can feasibly do involve the galactic map, like empire at war or rebellion/supremacy. the civ 3 engine just doesn't work with land / space battles.
2. Having only four civilzations is a bit limited. Therefore i suggest we add pirate cartel, smugglers, (both using rebel culture), and possibly chiss (imperial). The pirates and smugglers will have smaller craft but no major capital ships, and the chiss will just use a variation on the imperial unit set. I think 8 civs is really the minimum for a decent game, 4 is just far too limited. Also note how i did not suggest the yuuzhan vong - as they have a completey different unit/culture/technology set, although i have left a space for them in my graphics.
Other possible civs:
In order of ease to add;
1. Pirate Cartel (think Zann)
2. Smugglers (led by hutts?)
3. Jedi Order/Sith
4. Chiss
5. Hapes Consortium
6. Mandalorian
7. Ssi ruuvi (could be cool, use the capture ability)
8. Bounty Hunter's Guild (possible work into other civs)
9. Infinite Empire (i think they're new)
10. Yuuzhan Vong
11. Killiks

1. Scenarios can;t depict battles. Stacks of doom depict battles. The only scenarios we can feasibly do involve the galactic map, like empire at war or rebellion/supremacy. the civ 3 engine just doesn't work with land / space battles.
2. Having only four civilzations is a bit limited. Therefore i suggest we add pirate cartel, smugglers, (both using rebel culture), and possibly chiss (imperial). The pirates and smugglers will have smaller craft but no major capital ships, and the chiss will just use a variation on the imperial unit set. I think 8 civs is really the minimum for a decent game, 4 is just far too limited. Also note how i did not suggest the yuuzhan vong - as they have a completey different unit/culture/technology set, although i have left a space for them in my graphics.
Other possible civs:
Spoiler :
In order of ease to add;
1. Pirate Cartel (think Zann)
2. Smugglers (led by hutts?)
3. Jedi Order/Sith
4. Chiss
5. Hapes Consortium
6. Mandalorian
7. Ssi ruuvi (could be cool, use the capture ability)
8. Bounty Hunter's Guild (possible work into other civs)
9. Infinite Empire (i think they're new)
10. Yuuzhan Vong
11. Killiks
Aww, i'll miss your random pictures & videosI don`t spam here anymore
