MAS
Deity
I couldve rephrased nothing to build to "nothing to build that my economy can support"![]()
If I'm going for a histograph or space victory, then, all the way into the modern age, I run into the problem that building more units will hurt more than help. At this point, I switch to wealth. The wealth then helps keeping the slider at 100% SCI.
In the AA, everything I build is an investment that gains me more power later on. (with possible exception of some of the regular warriors I only build for MP and opportunistic deterrent)
If I'm alone on an Island, so that I won't be doing any conquest in the early AA, I'll indeed not build up units. Instead, I'd build workers to improve all the land quickly, then rejoin a lot of those workers to speed up the growth of my cities while they build improvements. If It takes long enough before I will be needing units, I may even end up building temples in my cities, or try for some wonders.
During some of the time I may need to lower the slider to support some of those workers, but this is only temporary, they end up improving my power very quickly.
If I'm going for conquest, I'll build up my offensive force. I may have to lower the slider temporary when I'm not fighting yet, but this is an investment, because those units will gain me a lot of new land and cities in the end, thus they will end up paying for themselves.
So I'm always planning on how to gain power. If not by conquest, then economically. I'm always thinking: "I need X! where do I get the shields/gold from?"
By the time I'm thinking: "I have some shields/gold here! What shall I do with it?" I've won the game!