Starting Tech

Which tech do you usually go for first?

  • Bronze Working

    Votes: 26 20.3%
  • Masonry

    Votes: 4 3.1%
  • Alphabet

    Votes: 37 28.9%
  • Pottery

    Votes: 39 30.5%
  • The Wheel

    Votes: 6 4.7%
  • Warrior Code

    Votes: 3 2.3%
  • Ceremonial Burial

    Votes: 13 10.2%

  • Total voters
    128
I don't know if I'm weird in going for warrior code, but having a little extra military power very early on never seems to do me any harm.

I acknowledge the beeline to philosophy and republic, though, and I usually start on that immediately afterward.
 
If you invest your beakers in Warrior Code, you might miss the free tech from philosophy.
 
drunk7daysaweek said:
why are granaries so important?
They increase the rate your cities grow, and that means more shields, more gold, more research cash, more unit support. Or faster expansion & more workers.

You need to make the call whether all that is worth the cost to build them.
 
Always pottery no matter what kind of game i play. but after that it all depends on whether i want to war early or not. if i do, then i go for BW-->IW-->Horseback Riding-->Monarchy tree, otherwise literature beeline for Great Library.
 
Bronze Working first aiming for iron to see which direction to settle. Then Philosophy for a free tech and then Literature for 'The Great Library'. I usually get the essential 'Ceremonial Burial' out of a goodie hut!
 
Jan Mistique said:
Bronze Working first aiming for iron to see which direction to settle. Then Philosophy for a free tech and then Literature for 'The Great Library'. I usually get the essential 'Ceremonial Burial' out of a goodie hut!
What level are you playing on that you can afford to research IW before Philosophy and then still get the Great Library ??

and ceremonial burial is "essential" ???
It's been a long time since I heard that (if ever). Why is ceremonial burial essential to your style of playing ?
 
Rik Meleet said:
What level are you playing on that you can afford to research IW before Philosophy and then still get the Great Library ??

and ceremonial burial is "essential" ???
It's been a long time since I heard that (if ever). Why is ceremonial burial essential to your style of playing ?

I usually play at 'Regent' level so on the easy side! I don't have loads of AI either; either one, three or five depending on how easy I want it to be.

I feel that Ceremonial Burial is essential for the Temples that it allows. My population gets unhappy without a Temple once the city is about 6.
 
Jan Mistique said:
I usually play at 'Regent' level so on the easy side! I don't have loads of AI either; either one, three or five depending on how easy I want it to be.

I feel that Ceremonial Burial is essential for the Temples that it allows. My population gets unhappy without a Temple once the city is about 6.

Temples are a serious waste of shields!!!! Those 60 shields (non religious) are better invested in 2 settlers/2 horseman/6 warriors/ a granary, especially in the early stages of the game!

Only, and I repeat only, if I'm going for a culture win I will build temples.

Happyness is much easier adressed by luxuries/marketplace...
 
Apart from the extra content citizen, temples provide a minimal culture outcome to your civilization, that is useful even when you go for world domination.

Note that the content citizen may be worth 2/3 gold and 2/3 shields per turn in an uncorrupted city.
 
Darkness said:
Temples are a serious waste of shields!!!! Those 60 shields (non religious) are better invested in 2 settlers/2 horseman/6 warriors/ a granary, especially in the early stages of the game!

Only, and I repeat only, if I'm going for a culture win I will build temples.

Happyness is much easier adressed by luxuries/marketplace...

I must disagree with you on Temples being a serious waste of shields. Maybe for your style of playing they are but for mine, they are not. As it happens, one of my most common winning conditions is culture. Also, luxury resources, though good, are not always readily available especially in the early stages of a game when infrastructure is poor and luxury goods may not be in the immediate vicinity of early cities. Marketplaces, though good, come a little further on in the game.
 
Jan Mistique said:
I must disagree with you on Temples being a serious waste of shields. Maybe for your style of playing they are but for mine, they are not. As it happens, one of my most common winning conditions is culture. Also, luxury resources, though good, are not always readily available especially in the early stages of a game when infrastructure is poor and luxury goods may not be in the immediate vicinity of early cities. Marketplaces, though good, come a little further on in the game.
That's when you use the luxury slider and Military Police instead of temples.
 
Obviously, in the initial expansion phase you do not build temples. They may be worth constructing later, and not everywhere. It depends. In some situations they are a good asset (say you're religious, or you're commercial and the temple triggers a WLTKD).
 
From your points of view, it seems that temples are an almost totally unnecessary feature of the game. Given the categoric nature of your remarks, it also seems that there is little capacity in your thinking about the game for alternative strategems.
 
Rik Meleet said:
What level are you playing on that you can afford to research IW before Philosophy and then still get the Great Library ??
Colossus prebuild, probably.

EDIT:
@Jan: your last remark is aimed at who?
 
Jan Mistique said:
From your points of view, it seems that temples are an almost totally unnecessary feature of the game. Given the categoric nature of your remarks, it also seems that there is little capacity in your thinking about the game for alternative strategems.

Actually Jan, just about all of us started off building temples, then, we moved up in levels and struggled. So we read the forum, we tried playing without temples, and it actually made the game easier. Then, we moved up further in levels, learnt even more about the game, so that now we can determine for ourselves when building temples is good, and when it is not. However, one thing we do know through experience, is that building temples is not the best strategy in most cases, that's why we like to give that advice.

So yes, there are alternative strategies that involve temples. There are certain civs, certain map layouts, certain game situations, certain win conditions where building temples is good, but in general, no temples = a easier time winning the game :)
 
SJ Frank said:
Actually Jan, just about all of us started off building temples, then, we moved up in levels and struggled. So we read the forum, we tried playing without temples, and it actually made the game easier. Then, we moved up further in levels, learnt even more about the game, so that now we can determine for ourselves when building temples is good, and when it is not. However, one thing we do know through experience, is that building temples is not the best strategy in most cases, that's why we like to give that advice.

So yes, there are alternative strategies that involve temples. There are certain civs, certain map layouts, certain game situations, certain win conditions where building temples is good, but in general, no temples = a easier time winning the game :)

A touch superior I think and not a group of remarks to encourage people to post.
 
Jan Mistique said:
A touch superior I think and not a group of remarks to encourage people to post.
I think it was meant as comforting and showing that your remark about not being open for alternative temple strategies is untrue while giving the explanations on why alternative temple strategies will most likely fail on more difficult levels.

What other temple strategies (besides happyness and cultural victories) were you thinking about ?
 
This guy did nothing but telling what he likes to research and why, in accordance to the thread topic. He didn't ask for advice in how to improve himself. I think that someone was a little overzealous in trying to impart wisdom. Let him play the way he likes and be fine.

However...
From your points of view, it seems that temples are an almost totally unnecessary feature of the game. Given the categoric nature of your remarks, it also seems that there is little capacity in your thinking about the game for alternative strategems.
... such remarks are better being addressed. Were you referring to someone in particular or not?
 
Jan Mistique said:
A touch superior I think and not a group of remarks to encourage people to post.

Hey, I did encourage you to post ;)

And while SJ Frank the person is in no way superior than Jan Mistique the person, I suspect SJ Frank the civ player has lost way more games at least partially due to building those 60 shield early temples in each-and-every-city than Jan Mistique ever has...

...so I do feel superior in that sense :lol:
 
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