Stating Off Aggresively

BobV

Chieftain
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Jun 16, 2004
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Bob rulz thred got me thinking..

I find the early aggression topic interesting because it closely parallels a strategy I use very often. I start my games off very aggressively, hoping to a quick supremacy on my home continent. It’s sometimes a roll of the dice but what have I got to loose. If things go badly I start another game with little time lost. However I find that two thirds of the time conquering at least one other civ very early is relatively easy. I guess I just don't want to play a long game and not come out the victor. I'm not alone in this thinking am I?
 
An early conquest attempt always seems wasteful to me when there so much space to grow! :) I enjoy the traditional strategy of expansion until you've met all your neighbors, decide on your biggets threats, then one by one kill them off or just beat them into submission. Sometimes a small neighbor civ on your continent can be beneficial, if you have good relations. You can always absorb them later. I don't make the decision to quit a losing game until I've given it a fair chance (or gotten a truly rotten start position). But it's all personal preference.

mac

BobV said:
Bob rulz thred got me thinking..

I find the early aggression topic interesting because it closely parallels a strategy I use very often. I start my games off very aggressively, hoping to a quick supremacy on my home continent. It’s sometimes a roll of the dice but what have I got to loose. If things go badly I start another game with little time lost. However I find that two thirds of the time conquering at least one other civ very early is relatively easy. I guess I just don't want to play a long game and not come out the victor. I'm not alone in this thinking am I?
 
Doc Tsiolkovski said:
Not to mention that early aggresion is no viable strategy on the higher levels (I'd say DG and above), simply because you cannot defeat the stack of units the AI starts with before you have a decent production base ;)


I would even say you need to be careful with emporer level too. Unless I can trade territory maps, or I know somehow how big the AI is I won't attack, it can sometimes be suicidal
 
i like to do it though when im playing on lower levels, simply because if it goes wrong it gives you something to do.
 
Not to mention that early aggresion is no viable strategy on the higher levels (I'd say DG and above), simply because you cannot defeat the stack of units the AI starts with before you have a decent production base
How early do you mean by early? I have been moving up the levels (Emperor to Deiety, C3C) and found the only way is early agression, as in 1 or 2 settler factories and all other citys barracks then milatry. Attack as early as possible. My previous strategy of waiting till republic and getting a golden age with the first war leaves me too much behind.
 
if_only_we_were said:
How early do you mean by early? I have been moving up the levels (Emperor to Deiety, C3C) and found the only way is early agression, as in 1 or 2 settler factories and all other citys barracks then milatry. Attack as early as possible. My previous strategy of waiting till republic and getting a golden age with the first war leaves me too much behind.

This is the only way although you sometimes have to have several 'limited'
wars to achieve your goals. On Diety especially the AI has so many units that usually you can not handle them all at first, so the wars have to be
short and sweet :spank: .
 
How early do you mean by early? I have been moving up the levels (Emperor to Deiety, C3C) and found the only way is early agression, as in 1 or 2 settler factories and all other citys barracks then milatry.

That's not early. By that time, you can have about the force of the AI. What I was talking about was the 3 Archer rush against a Monarch AI with no additional Defenders.
btw, I still prefer Medieval Wars in Deity; Trebuchets, advanced Govs and maybe a decent UU usually are enough to catch up very soon; if i have to fight too early, I just end up with too few cities on spots I want them.
 
I will do it once I have my inner ring complete (4-6 cities). Especially if I'm on an island or small continent with another civ. It is much easier to crush them under your boots ruthlessly before cross-ocean contacts are made.
 
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