Hi,
having let the AI play a few turns in a few games (and totally messing up any tech, money, ... lead) i was wondering if anybody pulled statistics for
for a human player and for the AI. E.g. yesterday i had a cultural win in 30 rounds and set the AI to auto play.
Not only did it manage to spent my 5000 gold in a turn (while i had the power lead) - it also messed with my third cultural city trying to turn it into a unit production city (with 4 cathedrals / Hollywood,.... inside)...
For the time being i belief the AI 'looses' a lot of gold by upgrading old units where it might be 'cheaper' to just produce new units and abandon old ones.
At the moment i belief the AI spends like 50% of it's wealth on upgrades where i would assume i would spent about 10% for of it for my most experience units (and having less money than the AI).
having let the AI play a few turns in a few games (and totally messing up any tech, money, ... lead) i was wondering if anybody pulled statistics for
- spent on / / / Units / Buildings
- spent on / /
- population spent on Draft / whip
- spent on hurry buildings / unit upgrades
for a human player and for the AI. E.g. yesterday i had a cultural win in 30 rounds and set the AI to auto play.
Not only did it manage to spent my 5000 gold in a turn (while i had the power lead) - it also messed with my third cultural city trying to turn it into a unit production city (with 4 cathedrals / Hollywood,.... inside)...
For the time being i belief the AI 'looses' a lot of gold by upgrading old units where it might be 'cheaper' to just produce new units and abandon old ones.
At the moment i belief the AI spends like 50% of it's wealth on upgrades where i would assume i would spent about 10% for of it for my most experience units (and having less money than the AI).