stMjMNES3:Another Go

There are some NESes which enjoy a dose of unrealism... mostly low-budget and old-school really. StJNES4 had a powerful nation in Russia long before that was practical. Though it's not a very good comparison, Russia's far easier to access than iceland.
A dose of unrealism is nice every once in a while, but this NES obviously does not want unrealism, or else it wouldn't have civ zones in the rules, something even the most inexperienced noob should be able to understand.
 
I'll join if I may


Nation Name: The united kingdoms of Gaul
Capital: Alesia
Ruler: The Dundae Dynasty of High Kings
Government (Efficiency): Council of Kings
Culture: Gallic with various customs and cultures of various tribes
Tech. Level:
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Economy
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Nation Background: When the great King of Aedui, Dundae II rose to power, he quickly united the surrounding tribes to repel an invasion by the Helvetii. His 5 year campaign against the invaders was a magnificent success, the migrating Helvetii were slaughtered or cast back in a glorious battle, where the tribes fought together against a common foe. Dundae's unifying actions inspired the petty kings in Eastern and Central Gaul, and with Dundae's charismatic lead, they formed a union, a shared kingdom ruled a council of kings that would elect the High King to protect and guide them all. Dundae was the first High King, but his rule was short: Coming to the second year of his reign, the King no longer felt many parts of his body; he was a leper. Dundae ruled for a mere decade, during the time which he grew terribly malformed was soon known as the Leper King of Gaul. His son, was elected as the successor and Dundae III established the great Dundae dynasty.

During peace, Gauls are peaceful farmers and herders, but during times of war, they are fearsome warriors, brave and reckless and they hunt down enemies like animals, maiming and impaling them. They worship the nature, and believe that all things are holy, to some degree. Despite the strong minority of Valencian polytheists, the established pantheist culture and its druid preachers have remained dominant.
 
Well I suggest that if none of you find my nation to be realistic then I ask you give an alternative that we can both agree on. Look I am not asking that you add my nation suggestion. However I feel that if none of you can provide an alternative to what I ask for then you should have no right to criticise me.
 
Jus place a nation within the zones and it will be fine.. its really that simple!
 
Well I suggest that if none of you find my nation to be realistic then I ask you give an alternative that we can both agree on. Look I am not asking that you add my nation suggestion. However I feel that if none of you can provide an alternative to what I ask for then you should have no right to criticise me.
There is a map on the first page showing the appropriate regions for begining nations in green and red. Any nation in that area is acceptable, with red nations starting out more advanced though also more established and less maneuverable. It is very simple really. Also, when you find a nation, just try and make it appropriate to the time period.
 
Have i sent orders?
 
I have to clear it frequently due to my own nes...
 
WeeeeEEEEEeeeeeEEEEEee :w00t:
 
think update was expected today...
 
Well it's' 4:00 p.m Monday for MjM. I'm gonna stick to my bet of in a week.
 
Poop...wish i had people baiting me for my update as much as this one does.. how does my NES, with 21 players get such a smaller response?
 
Because you banned posts like this, and the OOC thread is a pain.

and MjM, I support you in your times of slower and longer updates. Please get cracking though.
 
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