Stop Suggesting Settlers @#$%^&!

tigerden27

Warlord
Joined
Aug 5, 2003
Messages
135
It seems like there are two times when I am really annoyed by the production suggestion of Settlers.

1) When I'm at war and am taking cities from the AI. For the turns that the city is in civil unrest and until the culture takes control the AI ALWAYS wants me to build Settlers. Why, why, why? I know the space is going to get consumed by more effective cities, I don't want to have twice as many cities with little or no room for growth.

2) Then I'm in the late game and every tile is being worked, except when there are some outside the city radius. The AI seems to see that there are a whole three squares available, so I must need another city. Never mind that two out of three are desert or mountains. Or there is one plains with two available coast square, none of which has a resource. It's really annoying when I'm in the middle of the Space Race and it keeps wanting me to pump out settles, not create the final casing.

Am I missing something? Is there anyway to get it to stop this behavior?
 
Isn't there a checkbox in the Options menu to turn off tips and suggestions? Coulda swore I saw one there.
 
There must be a sperate one for the queue. Btw I never follow the advice of the comp.
 
I think the option in the options menu only turns off the blue circles for workers/settlers. Correct me if I'm wrong.
 
Astax said:
There must be a sperate one for the queue. Btw I never follow the advice of the comp.

I like the suggestions, but I don't follow them very often. When I see the AI's suggestion it make me think "Why that?" and sometimes illuminates me on things I might otherwise forget.
 
I haven't found a way to turn it off completely, and I find it maddening.The button in the options says 'minimize popups.' I can't tell that it does anything. :mad: Sometimes they're actually useful (like suggesting I build a bank in a city I hadn't realized was producing a lot of commerce.) At the end of a cultural victory when all I'm doing for 50 turns is hitting enter, I spend about 2/3 of the time telling the computer where to put it's #$%#$%settlers.
 
Grogs said:
At the end of a cultural victory when all I'm doing for 50 turns is hitting enter, I spend about 2/3 of the time telling the computer where to put it's #$%#$%settlers.

Yeah, I finally started going for Space Race victory once with my "non culture" cities, just to avoid the Settlers suggestions. Turns out I won with Space Race that way about 10 turns before I would have with Cultural. That's what started me down the road of disliking Space Race, but that's another story.
 
Gargoyle said:
I like the suggestions, but I don't follow them very often. When I see the AI's suggestion it make me think "Why that?" and sometimes illuminates me on things I might otherwise forget.

Yeah, that about covers me too.

I'll do whatever fits my plans at that moment but if it gives me a better idea then great.
 
Descriptions of options that can be enabled/disabled via the game options...

Advisor Pop-Ups: These are the "Sire, we should build a settler, even though 100% of the game map is covered!" messages. This option has been off since I completed my first game. Thanks for the help Mr. Advisorman, but I'll take it from here.

Sid's Tips: Near as I can tell, these are the messages you get when building certain wonders, building a catapult for the first time, getting your first great person, etc. Not terribly useful once you've played through a game or two.

Minimize Pop-Ups: It supresses the build queue and research pop-ups until your turn is over (meaning no units to move). A little icon is placed on the right-hand side of the screen for each pop-up that you will receive. Once all units are moved, the pop-ups will ensue. As long as there is one unit that requires action the pop-ups will not happen, allowing you to go through them individually my clicking on the icon, or going to the city manually.
 
snepp said:
Descriptions of options that can be enabled/disabled via the game options...

Advisor Pop-Ups: These are the "Sire, we should build a settler, even though 100% of the game map is covered!" messages. This option has been off since I completed my first game. Thanks for the help Mr. Advisorman, but I'll take it from here.

OK, I feel silly now. :blush: That's the one I was looking for. I stared right at that screen earlier today and missed that. No more 'build a settler here' with that box unchecked.
 
The best is when you just finished building something in a city, then you set it to build let's say a market, and the advisor pops up right afterwards telling you that the city absolutely needs a market. Well duh, that's why I just set it to one genius.
 
One game, I was building settlers in a city (because the AI told me too [my first game]) and he said "Build Aqueduct!" when I'm building that he says "Settler!"

AI is not to be listened to in this game.
 
snepp said:
Minimize Pop-Ups: It supresses the build queue and research pop-ups until your turn is over (meaning no units to move). A little icon is placed on the right-hand side of the screen for each pop-up that you will receive. Once all units are moved, the pop-ups will ensue. As long as there is one unit that requires action the pop-ups will not happen, allowing you to go through them individually my clicking on the icon, or going to the city manually.

Oh. Time to find that one then - I've lost workers in MP because the other guy got to move his attacking unit before I could get to my worker to move it out of the way because of those damn city popups.
 
Personally, I wouldn't trust the AI advice as far as I could throw it - which I can't because it's virtual but that's irrelevant. Call me paranoid, but I'm not going to listen to my rival for advice... shhh! I think my pc's spying on me again... I'll come back later when I think it's asleep...
 
Grogs said:
I haven't found a way to turn it off completely, and I find it maddening.The button in the options says 'minimize popups.' I can't tell that it does anything. :mad:
I have checked the minimize pop-ups option, but I STILL get lots of suggestions to build a settler when there's no land available. I've won a Space Race victory about 6 times, all but one time the game suggested builing a settler AFTER it displayed that I'd won a space race victory:crazyeye:
 
I found Sid's Tips really weird, because they were in a lot of cases a near word-for-word restatement of the regular tooltip description, which was located directly above.
 
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