Magil
Monarch
- Joined
- Sep 26, 2010
- Messages
- 1,618
I'm rather surprised people are so attached to V's system. I never though it was all that great. More annoying than anything, and easily exploitable (selling strategic resources to the AI in small quantities for massive gold).
That would be a very strange assumption to make, in my view. VI's system is very similar to how it worked in III/IV, except that you need either 2 sources or an encampment (or applicable district/building for the specific type of unit) rather than just 1 all the time, and you didn't need multiple copies of a resource in III/IV to produce multiple units simultaneously.
Yes. Much like luxury resources (though there doesn't seem to be a reason to even have 2 luxuries).
But it's easy to get the impression that for the duration of production, it does...
That would be a very strange assumption to make, in my view. VI's system is very similar to how it worked in III/IV, except that you need either 2 sources or an encampment (or applicable district/building for the specific type of unit) rather than just 1 all the time, and you didn't need multiple copies of a resource in III/IV to produce multiple units simultaneously.
So basically if you have more than 2 copies of a Strategic resource at any one time, then it's a complete waste other than for trading it away?
Yes. Much like luxury resources (though there doesn't seem to be a reason to even have 2 luxuries).