After playing Civ for a little while now, I find that I enjoy conquest victories involving a sizable tech lead by the Modern Era the best. However I find I'm having trouble on Immortal and Deity, either by not gaining the appropriate tech lead, dealing with multiple DoWs and drowning in a sea of enemy units, or both. What would be some good ways to maximize growth/tech in the until wars of conquest in the Modern Era, knowing that I usually like to rush for Stealth or Mech Inf? (In the absence of immediately available aluminum).
I usually play on standard-sized pangaea maps, quick/standard speed. Also at present, I usually go one of two ways to accomplish all of this playing as either Aztecs (growth rate) or Babylon (early defense/GS absurdity)
1) Beeline Mathematics, ToA>HG/Tradition finisher for rapid growth, followed by NC before first city and then HS>PT and ND if I can squeeze it in. Take Rationalism and RA spam, followed by Freedom's specialist policies. Usually 1-3 cities by Modern Era.
2) Go directly for writing (plant GS tile if Babylon) and GL>HS>PT>ND. Take Liberty and settle other cities very early, followed by staffed universities ASAP. Liberty finisher gets either Astronomy for early Rationalism or a rushed ND, whichever seems more pertinent. Take Rationalism and RA spam, followed by Freedom's specialist policies. Usually 4-6 cities by Modern Era.
#1 Is actually most comfortable for me as for some reason I like super-tall empires better, but this seems entirely ineffective on Immortal+. #2 I understand provides faster teching if done correctly, but I can't seem to both secure all that wonder production and expand quickly enough to secure the space around me before somebody else does. As far as defense until Modern goes, I will also attempt both Himeji Castle and Kremlin, and take Universal Suffrage. If I manage to do 2 of those 3 things before anyone declares on me, I'm basically invincible with a small army of artillery/meat shields, of course again this is ineffective at higher difficulties.
I have also tried early rush strategies to secure territory/advantage, but I find that missing out on the wonders upon which I rely cripples my desired rate of development. Not to mention I seem to have an issue with the cities I conquer being way, way too far from my immediate territory for some reason.
To note, I have already viewed Ggmoyang's stealth beeline thread, Snarzberry's stealth beeline thread, Wainy's America stealth beeline thread and a few associated LP's. I would be absolutely thrilled to receive input from any of the aforementioned players, or anyone familiar with this kind of strategy/goal.
I usually play on standard-sized pangaea maps, quick/standard speed. Also at present, I usually go one of two ways to accomplish all of this playing as either Aztecs (growth rate) or Babylon (early defense/GS absurdity)
1) Beeline Mathematics, ToA>HG/Tradition finisher for rapid growth, followed by NC before first city and then HS>PT and ND if I can squeeze it in. Take Rationalism and RA spam, followed by Freedom's specialist policies. Usually 1-3 cities by Modern Era.
2) Go directly for writing (plant GS tile if Babylon) and GL>HS>PT>ND. Take Liberty and settle other cities very early, followed by staffed universities ASAP. Liberty finisher gets either Astronomy for early Rationalism or a rushed ND, whichever seems more pertinent. Take Rationalism and RA spam, followed by Freedom's specialist policies. Usually 4-6 cities by Modern Era.
#1 Is actually most comfortable for me as for some reason I like super-tall empires better, but this seems entirely ineffective on Immortal+. #2 I understand provides faster teching if done correctly, but I can't seem to both secure all that wonder production and expand quickly enough to secure the space around me before somebody else does. As far as defense until Modern goes, I will also attempt both Himeji Castle and Kremlin, and take Universal Suffrage. If I manage to do 2 of those 3 things before anyone declares on me, I'm basically invincible with a small army of artillery/meat shields, of course again this is ineffective at higher difficulties.
I have also tried early rush strategies to secure territory/advantage, but I find that missing out on the wonders upon which I rely cripples my desired rate of development. Not to mention I seem to have an issue with the cities I conquer being way, way too far from my immediate territory for some reason.
To note, I have already viewed Ggmoyang's stealth beeline thread, Snarzberry's stealth beeline thread, Wainy's America stealth beeline thread and a few associated LP's. I would be absolutely thrilled to receive input from any of the aforementioned players, or anyone familiar with this kind of strategy/goal.