prince_caspian
Prince
- Joined
- Mar 31, 2012
- Messages
- 452
This requires a bit of luck but should be manageable. I can vouch for this on emperor so this is a disclaimer: I am not sure whether it will really work on immortal/deity.
Basically you need to found a religion, for this get
Founder: Interfaith Dialogue
Followers: Mosques, Pagodas, Monasteries, in that order, otherwise get any belief that will boost faith
Enhancer: Holy Order
If you don't know what each belief does check here.
Here's the MO of the strategy. You need to tech to Theology asap, get Great Mosque, while also generating enough FPT (faith per turn) to spawn the 2 prophets needed to found and enhance the belief. Do whatever it takes - ally a religious CS, Stonehenge, pantheon belief, build UBs, whatever. Make sure that you have at least 10-20 fpt so that you can get the above beliefs before someone else gets it.
BUTTTTTTT....do NOT ever send any missionaries or prophets to spread your religion at all, exceptions being CS who request for your religion. Wait for other civs to found and spread their faith to a number of cities. When they have sufficient number of followers then make your move - buy missionaries from the city with Great Mosque (most probably your capital), go spread, but NEVER convert any city unless it's your own.
In the meantime, you will need open borders with mostly everyone and a few DOFs especially with religion founders. I find that DOFs are offered very liberally compared to vanilla, as in civs still DOF you even if you DOFed their enemy so that's an advantage there. The open borders are to prevent the missionaries from being zapped away by attrition before they can reach the civ's core cities especially the holy city.
Everything being in place, here's what you can expect:
-One missionary spread will grant (Number of dominant foreign religion followers * 10) beakers. If spreading in a holy city it can usually shave off one turn of your research, give and take.
-Each missionary will shave off a total of 3 turns of research as such.
-Due to Holy Orders you will get cheap missionaries thus enabling you to spam one about every 2-4 turns (depending on the era). Sending 2 or 3 at once is more practical however.
-AI will be busy spamming inquisitors and prophets to lower the pressure from your religion instead of missionaries.
-No fear from AI gaining higher beakers than you unlike RAs.
-You do not incur any diplo penalty because you never converted any city.
-You continue to dialogue because you never converted anyone!
The catch? You cannot in any way spread your religion mapwide other than a handful. You're at a disadvantage if you founded your religion too early, as by the time you actually go into this the pressure system would have already converted many cities. It is most effective at medieval/renaissance while starting to lose effectiveness on industrial, so make use of the missionaries to get you to Plastics aka labs asap. You still need to focus on beakers - NC, academies, universities, etc. And you should still sign RAs where possible - more beakers wouldn't hurt, and RAs need DOFs anyway. If you accidentally converted any founder's city, the hit will be quite big so use your missionaries with care.
Optimal civs? Obviously Mayans because Theology is their must-beeline and pyramids give both faith and science, but Ethiopia and Celts are great for fast religion. Spain if you're lucky getting the faith wonders, Sweden purely for the DOF and peace, Babylon/Korea if you managed to get the beliefs (adding cathedral for Korea instead of pagodas), their science will be beyond OP like in vanilla. Anyway if you put your mind to it, any civ can do this provided they're not going domination.
I was tech leader as Ethiopia using this strat, with only 4 cities and only 2 to 3 RAs per 30 turns. While I'm already in Industrial, the others were struggling to reach even Renaissance, and Theodora basically got pissed because I already built the wonders she coveted even before she actually got the tech.
So that's it, happy dialoguing and discuss!
Basically you need to found a religion, for this get
Founder: Interfaith Dialogue
Followers: Mosques, Pagodas, Monasteries, in that order, otherwise get any belief that will boost faith
Enhancer: Holy Order
If you don't know what each belief does check here.
Here's the MO of the strategy. You need to tech to Theology asap, get Great Mosque, while also generating enough FPT (faith per turn) to spawn the 2 prophets needed to found and enhance the belief. Do whatever it takes - ally a religious CS, Stonehenge, pantheon belief, build UBs, whatever. Make sure that you have at least 10-20 fpt so that you can get the above beliefs before someone else gets it.
BUTTTTTTT....do NOT ever send any missionaries or prophets to spread your religion at all, exceptions being CS who request for your religion. Wait for other civs to found and spread their faith to a number of cities. When they have sufficient number of followers then make your move - buy missionaries from the city with Great Mosque (most probably your capital), go spread, but NEVER convert any city unless it's your own.
In the meantime, you will need open borders with mostly everyone and a few DOFs especially with religion founders. I find that DOFs are offered very liberally compared to vanilla, as in civs still DOF you even if you DOFed their enemy so that's an advantage there. The open borders are to prevent the missionaries from being zapped away by attrition before they can reach the civ's core cities especially the holy city.
Everything being in place, here's what you can expect:
-One missionary spread will grant (Number of dominant foreign religion followers * 10) beakers. If spreading in a holy city it can usually shave off one turn of your research, give and take.
-Each missionary will shave off a total of 3 turns of research as such.
-Due to Holy Orders you will get cheap missionaries thus enabling you to spam one about every 2-4 turns (depending on the era). Sending 2 or 3 at once is more practical however.
-AI will be busy spamming inquisitors and prophets to lower the pressure from your religion instead of missionaries.
-No fear from AI gaining higher beakers than you unlike RAs.
-You do not incur any diplo penalty because you never converted any city.
-You continue to dialogue because you never converted anyone!

The catch? You cannot in any way spread your religion mapwide other than a handful. You're at a disadvantage if you founded your religion too early, as by the time you actually go into this the pressure system would have already converted many cities. It is most effective at medieval/renaissance while starting to lose effectiveness on industrial, so make use of the missionaries to get you to Plastics aka labs asap. You still need to focus on beakers - NC, academies, universities, etc. And you should still sign RAs where possible - more beakers wouldn't hurt, and RAs need DOFs anyway. If you accidentally converted any founder's city, the hit will be quite big so use your missionaries with care.
Optimal civs? Obviously Mayans because Theology is their must-beeline and pyramids give both faith and science, but Ethiopia and Celts are great for fast religion. Spain if you're lucky getting the faith wonders, Sweden purely for the DOF and peace, Babylon/Korea if you managed to get the beliefs (adding cathedral for Korea instead of pagodas), their science will be beyond OP like in vanilla. Anyway if you put your mind to it, any civ can do this provided they're not going domination.
I was tech leader as Ethiopia using this strat, with only 4 cities and only 2 to 3 RAs per 30 turns. While I'm already in Industrial, the others were struggling to reach even Renaissance, and Theodora basically got pissed because I already built the wonders she coveted even before she actually got the tech.

So that's it, happy dialoguing and discuss!
